Cycle 13/Ruleset: Difference between revisions

miraheze>Randomnetcat
Remove initial state that is not a rule
miraheze>Rubrica
m Edited the rule 'Leaderboards' in accordance with the urgent proposal 'Consistent Definitions v2' which passed on 2022-10-19 at 17:56 UTC.
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==Leaderboards ==
==Leaderboards ==
Each loop has at most one active goal. If the current loop does not have a goal, any player can randomly select one goal to become active in #game-actions; the selection becomes the loop's active goal. For each loop, each active goal has at most one reward. For any active goal in the current loop without a reward, any player can randomly select one reward for that goal in #game-actions; that reward becomes the goal's reward for this loop.
Each loop has at most one active goal. If the current loop does not have an active goal, any player can randomly select one goal to become active in #game-actions; the selection becomes the loop's active goal. For each loop, each active goal has at most one reward. For any active goal in the current loop without a reward, any player can randomly select one reward for that goal in #game-actions; that reward becomes the goal's reward for this loop.


At the start of a loop, the players that best accomplished each active goal in the previous loop, if any, gain the reward for that goal in that loop, if any.
At the start of a loop, the players that best accomplished each active goal in the previous loop, if any, gain the reward for that goal in that loop, if any.