Cycle 13/Ruleset Draft: Difference between revisions

miraheze>UnderSampled
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miraheze>UnderSampled
Ok, one timeline, multiple loops through it.
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Actions that are to be performed by sending a message are done by sending a message in the appropriate channel that clearly and unambiguously sets forth intent for the action to be taken.
Actions that are to be performed by sending a message are done by sending a message in the appropriate channel that clearly and unambiguously sets forth intent for the action to be taken.


== The Loop ==
== Loops ==
The Loop begins for the first time when the cycle begins.   
The Timeline begins when the cycle begins.   


At the end of every 9 phases, the Loop restarts.  
At the end of every 9 phases, the Timeline restarts.  


When the Loop restarts, the following occur in order:
When the Timeline restarts, the following occur in order:
*The Loop ends
*The current loop ends
*All rules that are not persistent are simultaneously repealed
*All rules that are not persistent are simultaneously repealed
*All items that are not defined as persistent by the rules are removed from inventories.
*All items that are not defined as persistent by the rules are removed from inventories.
*The Loop begins
*A new loop begins


Rules and items that are not persistent can be referred to as ephemeral.
Rules and items that are not persistent can be referred to as ephemeral.