Cycle Ideas: Difference between revisions
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* [[Round_7/Ruleset]] | * [[Round_7/Ruleset]] | ||
* [[Round 10/Ruleset]] | |||
== Pokemon Nomic == | == Pokemon Nomic == |
Revision as of 15:31, 1 September 2022
To have your ruleset considered, please write a document containing mostly rule text that outlines most of your mechanic's unique ideas.
Handwriting Nomic
Nomic where rules and proposals are all written. Trigon's Draft.
The Council
Returning idea from Cycle 10's planning and Cycle 11's planning. Additional discussion thread starts here.
Branching Nomic
A nomic that splits based on the result of decisions: Branching nomic pitch
Multiverse Time Travel Branching
Just a ridiculous idea that was a spin-off of the above, loosely based on the game 5D Chess with Multiverse time travel: Multiverse draft
Subproposals Nomic
A nomic where multiple users work together to assemble omnibus proposals composed of individual subproposals: Subproposal ideas
re-run a previous round
Take the initial/final ruleset from a previous round and use it as the initial ruleset for this round.
Drafts
Pokemon Nomic
See https://infinitenomic.miraheze.org/wiki/User:Veganzombeh/Nomimons
Guild Nomic
A nomic where players join the Adventurer's Guild and party up to fight monsters. Draft
Big Chess
Minimalistic chess-on-a-big-board rulesetDraft
Counting Nomic
Some sample initial rules:
Rule: Counting
The counter starts at 0. At any point, any player may increment the counter by one by sending the next integer in the n+1 integer sequence to #counting (i.e., if the counter is at 12, the next count would be 13). A player may not increment the counter two times in a row.
Rule: Winning
The winner of the nomic is the player that sends the number 1,000,000 as a valid count to #counter.