Round 10/Ideas: Difference between revisions
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* https://discord.com/channels/515560801394753537/518856008605499402/810614640609984573 (other bot nomics, discussion of databases) | * https://discord.com/channels/515560801394753537/518856008605499402/810614640609984573 (other bot nomics, discussion of databases) | ||
* https://discord.com/channels/515560801394753537/515607055223095300/815879147544641546 (whether Infinite Nomic is the place to host a bot nomic) | * https://discord.com/channels/515560801394753537/515607055223095300/815879147544641546 (whether Infinite Nomic is the place to host a bot nomic) | ||
== Modal Realms == | |||
This is a casual, sandbox-ish long-term round intended to be played alongside other, shorter rounds. | |||
Each player starts with one Realm. The metaverse where all realms are located has a ruleset that is binding for all realms, but is difficult to change. The metaverse ruleset defines some entities and rules for interaction between realms. | |||
Each realm has its own ruleset, which is nothing more than a list of all non-metaverse rules that apply to it. Initially, each player has total authority over their own realm and can instantly add or remove any rules they like. Players are encouraged to create rules that restrict their power over their own realm (such as allowing anyone who becomes a 'citizen' in the realm to vote on proposals), so that they can barter with other players, and then potentially gain influence over other players' realms. | |||
An entity may only interact with another entity if it's in a realm that has the required connection to the other entity's realm. Two realms are connected if both of them specify that the connection exists. Connections need not be symmetrical and some may even be transitive. Some connections may relate to the applicability of some rules. All realms connect to themselves by default. | |||
The goal is for players to build a complex metaverse where everyone has a vested interest in the economy, ruleset and stability of each realm. |
Revision as of 16:37, 8 May 2021
Write your initial ruleset ideas for Round 10 here. We can then make a poll in #announcements to pick one of them and write a draft.
Mao
Discussion so far:
- https://discord.com/channels/515560801394753537/515607055223095300/799734127828926557
- https://discord.com/channels/515560801394753537/518856008605499402/839940555722850314
The Council
A Mafia/Werewolf game where players can propose any change to the rules. There is one Outsider who plays in the team with hidden information and has veto power but may not veto a certain class of proposals.
https://kevan.org/games/thecouncil
Discussion so far:
Bot
A round where there's a Discord bot that holds the game state (as a database / set of files) and the rules (as Python code). And then proposals are Github pull requests and game actions are Discord bot commands. The initial ruleset can be anything (determined via a second round of polling). There's some code https://github.com/Mathnerd314/NomicBot that's somewhere around halfway usable, it would need to be finished.
As envisioned the bot is canonical in the sense that errors in the bot code are not fixable except by convincing the bot to modify itself. We could add a "bot owner" or judge role with the authority to reset the bot if it gets too far off track.
Discussion so far:
- https://discord.com/channels/515560801394753537/518856008605499402/799337601466105936 (secret role bot, discussion of which language)
- https://discord.com/channels/515560801394753537/518856008605499402/810614640609984573 (other bot nomics, discussion of databases)
- https://discord.com/channels/515560801394753537/515607055223095300/815879147544641546 (whether Infinite Nomic is the place to host a bot nomic)
Modal Realms
This is a casual, sandbox-ish long-term round intended to be played alongside other, shorter rounds. Each player starts with one Realm. The metaverse where all realms are located has a ruleset that is binding for all realms, but is difficult to change. The metaverse ruleset defines some entities and rules for interaction between realms.
Each realm has its own ruleset, which is nothing more than a list of all non-metaverse rules that apply to it. Initially, each player has total authority over their own realm and can instantly add or remove any rules they like. Players are encouraged to create rules that restrict their power over their own realm (such as allowing anyone who becomes a 'citizen' in the realm to vote on proposals), so that they can barter with other players, and then potentially gain influence over other players' realms.
An entity may only interact with another entity if it's in a realm that has the required connection to the other entity's realm. Two realms are connected if both of them specify that the connection exists. Connections need not be symmetrical and some may even be transitive. Some connections may relate to the applicability of some rules. All realms connect to themselves by default.
The goal is for players to build a complex metaverse where everyone has a vested interest in the economy, ruleset and stability of each realm.