Round 10/Ideas: Difference between revisions
miraheze>Wotton retracting my own idea |
miraheze>CodeTriangle add my ideas |
||
| Line 56: | Line 56: | ||
* https://discord.com/channels/515560801394753537/515607055223095300/819244812330598431 | * https://discord.com/channels/515560801394753537/515607055223095300/819244812330598431 | ||
== Rounds with different time frames == | |||
One idea that i think would be super interesting to try out is either a nomic that is meant to progress extremely quickly or one that lasts only hours. | |||
=== Long Round === | |||
[https://discord.com/channels/515560801394753537/518856008605499402/840038750541447199 original discussion] | |||
* Plant theme? Players get trees which grow 1 centimeter a week? | |||
* Can call it Round Infinity or something quirky like that. | |||
* Definitely intended to run in the background of every other round. | |||
=== Short Round === | |||
[https://discord.com/channels/515560801394753537/518856008605499402/840293464506630144 original discussion] | |||
* Choose a range of hours between which everyone can participate | |||
* "10 hour round 10" is thematic but maybe impractical | |||
* Mechanical ideas in case this is a hard sell: | |||
** Definitely want win condition baked into the initial ruleset because we won't have time to create one and work towards it | |||
*** Furthermore, this should be a "most points at the end" condition so that the game can have a specified length | |||
** Game can work on an hourly clock. i.e. proposals written in hour 'n' are voted on in hour 'n'+1 | |||
** Allow players to pick teams? Having people discuss the ruleset with small groups may lead to better strategizing and more importantly better scamming | |||
** Release the ruleset and send the call for teams long before the round actually starts so that people have time to make plans | |||