Round 10/Proposal Ideas: Difference between revisions
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miraheze>CodeTriangle →Booster Pack: more ideas |
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*** Same-suit N-of-a-kind: it will no longer be trivial to collect a lot of cards of the same suit and rank. If you have five kings of swords, for example, that would rank much higher than a normal five-of-a-kind. | *** Same-suit N-of-a-kind: it will no longer be trivial to collect a lot of cards of the same suit and rank. If you have five kings of swords, for example, that would rank much higher than a normal five-of-a-kind. | ||
*** Even longer sets and runs: Drawing inspiration from rummy, what if you can put out any set or run of cards, as long as you want (up to some reasonable maximum; for runs this is clearly just the number of distinct ranks, for sets the number of suits seems appropriate). To make this work, we might need to switch to a system where hands are scored based on multipliers rather than ranked from a table -- that would also allow us to implement the other set variants described above on lots of different hand types with maybe a little less overhead. --[[User:CodeTriangle|CodeTriangle]] ([[User talk:CodeTriangle|talk]]) 05:58, 8 July 2021 (UTC) | *** Even longer sets and runs: Drawing inspiration from rummy, what if you can put out any set or run of cards, as long as you want (up to some reasonable maximum; for runs this is clearly just the number of distinct ranks, for sets the number of suits seems appropriate). To make this work, we might need to switch to a system where hands are scored based on multipliers rather than ranked from a table -- that would also allow us to implement the other set variants described above on lots of different hand types with maybe a little less overhead. --[[User:CodeTriangle|CodeTriangle]] ([[User talk:CodeTriangle|talk]]) 05:58, 8 July 2021 (UTC) | ||
* Idea for a muliplier-based hand ranking system ([[User:CodeTriangle|CodeTriangle]] ([[User talk:CodeTriangle|talk]]) 19:29, 15 July 2021 (UTC)): | |||
** Your final hand ranking is equal to ''bnm'' + ''r'' (''b'' = base rank, ''n'' = number of ranks in deck, ''m'' = multiplier, ''r'' = high rank in hand) | |||
** A hand with a greater ''bm'' will always beat out a hand with a smaller ''bm'', and ''r'' is only important for distinguishing between two hands with equal ''bm''. | |||
** Base values of different hands: | |||
*** High card: 1. This means that your hand's rank is from 21-40. Probably no multipliers will be added to this. | |||
*** ''X'' sets of ''Y'' cards (where ''X'' >= 1 and ''Y'' >= 2): ''XY''. I think this is fair. One set of two cards (one pair) has a base value of 2. Two sets of two cards (two pair) is double that, and something ludicrous like two sets of seven cards or seven sets of two cards has a base value of 14. | |||
*** Run of ''X'' cards (where ''X'' >= 3?): ''X'', probably. Theoretically, one run of ''X'' is exactly as difficult to collect as one set of ''X'', even though we've had far more sets presented so far. | |||
*** Flush (''X'' cards of the same suit): Probably something low, maybe even less than ''X'' since the Perfect bonus is going to be ridiculously valuable on its own. | |||
*** Full House: Do we care about this one for reasons outside of the fact that it originated in Poker? In any case, probably not much higher than sets. | |||
** Multipliers: | |||
*** Natural: Hand consists of leaves, acorns, and roses. | |||
*** Shiny: Hand consists of diamonds, bells, and coins. | |||
*** Warring: Hand consists of clubs, swords, and shields. | |||
*** Regional: Hand has exactly four suits and they form the suits of one regional deck. | |||
*** Perfect: Hand has exactly one suit. | |||
I'd love to hear everyone's ideas on this. Make sure to sign your name if you make any comments on the above. --[[User:CodeTriangle|CodeTriangle]] ([[User talk:CodeTriangle|talk]]) 23:36, 6 July 2021 (UTC) | I'd love to hear everyone's ideas on this. Make sure to sign your name if you make any comments on the above. --[[User:CodeTriangle|CodeTriangle]] ([[User talk:CodeTriangle|talk]]) 23:36, 6 July 2021 (UTC) | ||