Round 10/Proposal Ideas: Difference between revisions

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:"At the beginning of each Auction Phase, each player is given a wealth value, and then a tax value, then gains chips equal to 100 minus their tax value.
:"At the beginning of each Auction Phase, each player gains a number of chips equal to 100 minus their tax value.


:A player's wealth value starts equal to the number of chips they possess. For each contract a player is entered into, their wealth value is increased by the number of chips possessed by the contract, divided by the number of players entered into that contract.  ''(For example, a contract possessing 400 chips, with four players entered into it, would increase each of those players wealth values by 100).''  
:A player's wealth value is defined as the number of chips they possess, increased by the number of chips possessed by each contract they are entered into, divided by the number of players entered into that contract.  ''(For example, a contract possessing 400 chips, with four players entered into it, would increase each player's wealth values by 100).''  


:A player's tax value starts at 0. A player's tax value increases by 5 for every 25 wealth they have above 300."
:A player's tax value is defined as 0, increased by 5 for every 25 wealth they have above 300, to a maximum value of 100."


=== Building the Auction Casino ===
=== Building the Auction Casino ===