Round 10/Reference: Difference between revisions

miraheze>Klinkplink
m Bartering Phase: adding a suggestion note abt spending excess chips here
miraheze>Klinkplink
m Weekly Income: adding trung mention
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== Weekly Income ==
== Weekly Income ==


In an effort to make sure that idle accumulation of chips and huge blanket bets is not an optimal strategy (as its an incentive to not participate), the income players gain decreases as their wealth goes up. At the time being, this results in a soft cap of 700 chips for the weekly income.  ''(In most cases, wealth is equal to a players chip count, but can also be impacted by the player being in contracts that have chips)''
In an effort to make sure that idle accumulation of chips and huge blanket bets is not an optimal strategy (as its an incentive to not participate), the income players gain decreases as their wealth goes up. Wealth is increased by the amount of Trungs (secondary currency) and Chips (primary currency), which gives players an incentive to find ways to spend or manage their wealth instead of hoarding it.


The number of chips a player gets at the start of the auction phase goes down by 5 for every 20 wealth they have above 300. Players who have less than 320 will gain a full 100 chips every week. The table below is a quick way to see how many chips you'll gain at the start of the auction phase based on your current wealth.  
The number of chips a player gets at the start of the auction phase goes down by 5 for every 20 wealth they have above 300. Players who have less than 320 will gain a full 100 chips every week. The table below is a quick way to see how many chips you'll gain at the start of the auction phase based on your current wealth.