Round 7/Ruleset: Difference between revisions
miraheze>CodeTriangle →Rule 3: What happens on a turn: Proposal 11 [Slimey] |
miraheze>CodeTriangle Proposal 3 never passed. |
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=== Rule 10 === | === Rule 10 === | ||
There is a non-primary space named Jail. A player who is in Jail may not move on their turn. While a player is in jail they may roll 1d6 up to once on their turn, if the player rolls 5 or 6, they are no longer in jail and are placed on space 1. | There is a non-primary space named Jail. A player who is in Jail may not move on their turn. While a player is in jail they may roll 1d6 up to once on their turn, if the player rolls 5 or 6, they are no longer in jail and are placed on space 1. | ||
=== Rule | === Rule 11: Features === | ||
Each space on the gameboard has a number of features on it. Types, locations, and effects of features are defined by the rules. | Each space on the gameboard has a number of features on it. Types, locations, and effects of features are defined by the rules. | ||