Round 7/Ruleset: Difference between revisions
miraheze>Wotton Proposal: Only Time Travel Can Save Us Now and Proposal: Autoembiggen pass |
miraheze>Wotton Prose-Pal Proposal Passes |
||
| Line 51: | Line 51: | ||
=== Jail === | === Jail === | ||
There is a non-primary space named Jail. A player who is in Jail may not move on their turn. While a player is in jail they may roll 1d6 up to once on their turn, if the player rolls 5 or 6, they are no longer in jail and are placed on space 1 | There is a non-primary space named Jail. A player who is in Jail may not move on their turn. While a player is in jail they may roll 1d6 up to once on their turn, if the player rolls 4, 5 or 6, they are no longer in jail and are placed on space 1. | ||
If a player has failed to escape jail two turns in a row, on their following turn they may choose to lose 1 point in order to escape from jail. Once a player escapes jail, they are immediately placed on the primary space with the lowest number. | If a player has failed to escape jail two turns in a row, on their following turn they may choose to lose 1 point in order to escape from jail. Once a player escapes jail, they are immediately placed on the primary space with the lowest number. | ||
| Line 104: | Line 104: | ||
|- | |- | ||
| Flute || 3 points || Move a snake feature from one primary tile to another primary tile that is adjacent to it | | Flute || 3 points || Move a snake feature from one primary tile to another primary tile that is adjacent to it | ||
|- | |||
| N. 1 || 5 points || This item has the same effect as a Number 1, as described in rule 'Numbers' | |||
|- | |||
| I.N. 1 || 5 points || This item has the same effect as an Immutable Number 1, as described in rule 'Numbers' | |||
|- | |||
| 2d6 || 10 points || This item may only be used on your turn, before you make a movement roll. You may make your movement roll with a 2d6 this turn | |||
|} | |} | ||
| Line 112: | Line 118: | ||
All spaces with a number that is a multiple of 7 have the 'bank' feature. | All spaces with a number that is a multiple of 7 have the 'bank' feature. | ||
'Bank' is a feature. When a player lands on a space with a 'Bank' feature, they may deposit points in multiples of 5 creating a bank account and losing that amount of points. Whenever a player passes or lands on a space with a 'Bank', the amount of points stored in their account increases by 1 per multiple of 5 points stored. | 'Bank' is a feature. When a player lands on a space with a 'Bank' feature, they may deposit points in multiples of 5 creating a bank account and losing that amount of points. Whenever a player passes or lands on a space with a 'Bank', the amount of points stored in their account increases by 1 per multiple of 5 points stored. While on a space with the Bank feature, a player may take out any amount of points from their account given their withdrawal does not exceed the number of points in their account or put the account below 0. | ||
=== Houses === | === Houses === | ||
| Line 151: | Line 157: | ||
== Looping == | == Looping == | ||
When a player advances to or past the lowest-numbered primary space, they gain 5 points | When a player starts their turn on a primary space and advances to or past the lowest-numbered primary space, they gain 5 points and all Numbers in their possession increase by one. They are then granted a Number of 1 in their possession. | ||
== Commerce == | == Commerce == | ||
| Line 165: | Line 169: | ||
Players can at any time destroy a Number item in their possession and advance by a number of spaces equal to the Number's stored value. Players can also destroy a Number item when required to make a dice roll, using the stored value instead of generating a random number. | Players can at any time destroy a Number item in their possession and advance by a number of spaces equal to the Number's stored value. Players can also destroy a Number item when required to make a dice roll, using the stored value instead of generating a random number. | ||
Immutable Numbers are a type of number. Immutable Numbers have the same properties as regular Numbers, but their stored value can not increase or decrease. | |||
[[Category:Rulesets]] | [[Category:Rulesets]] | ||