Round 9/Ruleset: Difference between revisions

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| Quack Attack || N Quacks, where N is positive and even || 1 Duck || The target loses N/2 quacks
| Quack Attack || N Quacks, where N is positive and even || 1 Duck || The target loses N/2 quacks
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| Lay Egg || N Quacks, where N is positive || None || Roll a dN, and if the result is 10 or greater, the attacking duck gains 1 Egg
| Lay Egg || N Quacks, where N is positive || None || Roll a dN, and if the result is 10 or greater, the attacking duck gains 1 Egg. If that egg is used to create a duck via Hatch Egg, its parent will be the duck that performed this action.
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| Hatch Egg || 1 Egg, 5 Quacks || None || A new duck is created in the possession of the attacking duck's owner. The new duck's parent is the attacking duck
| Hatch Egg || 1 Egg, 5 Quacks || None || A new duck is created in the possession of the attacking duck's owner.
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| Divine Scrambler || N Quacks, where N is a positive multiple of 20 || Any one entity possessing at least one God Egg || N/20 God Eggs are transferred from the target to the attacking duck's player
| Divine Scrambler || N Quacks, where N is a positive multiple of 20 || Any one entity possessing at least one God Egg || N/20 God Eggs are transferred from the target to the attacking duck's player