Round 9/Ruleset: Difference between revisions

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Any player that would own a non-natural and non-zero number of any given type of item owns zero of it instead.
Any player that would own a non-natural and non-zero number of any given type of item owns zero of it instead.
Bots are persons and are able to join the game per the Players rule, so long as they are not controlled by another player per Metaruleset Section 6.


== Actions ==
== Actions ==
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Unless otherwise specified, the voting period for proposals made in Period One is Period Two, and the voting period for proposals made in Period Two is the next week's Period One. At the end of every voting period, then, for each proposal in the order that they were submitted, if that proposal is adopted, then it takes effect. Unless otherwise specified, a proposal is adopted if and only if there are more votes in favor than against, or if there are equal numbers of votes in favor and against, and the proponents' ducks have more Quacks than the opponents' ducks.
Unless otherwise specified, the voting period for proposals made in Period One is Period Two, and the voting period for proposals made in Period Two is the next week's Period One. At the end of every voting period, then, for each proposal in the order that they were submitted, if that proposal is adopted, then it takes effect. Unless otherwise specified, a proposal is adopted if and only if there are more votes in favor than against, or if there are equal numbers of votes in favor and against, and the proponents' ducks have more Quacks than the opponents' ducks.


A 🍞 or 🦆 reaction by a player on a Proposal message at the time when the voting period ends constitutes a vote in favor or against, respectively.
A :gatorTrung:  or :updownTrung:  reaction by a player on a Proposal message at the time when the voting period ends constitutes a vote in favor or against, respectively.


If more than one proposal takes effect, they take effect in the order in which they were proposed.
If more than one proposal takes effect, they take effect in the order in which they were proposed.
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| Make Smoothie || 5 Quacks || None || Craft a Smoothie from Fruits as specified in the Fruit rule
| Make Smoothie || 5 Quacks || None || Craft a Smoothie from Fruits as specified in the Fruit rule
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| Divine Cocktail || 20 Quacks, 1 Egg, 1 God Egg, 10 Abundant Nothings || none || This Quacktion can only be performed by the current Duck Deity. An Ambrosia is created in the possession of the duck that performed this Quacktion.
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=== Duck Colour ===
=== Duck Colour ===
Uncoloured ducks are assigned a colour based on the dice roll that occurs the first time they are fed.
Uncoloured ducks are assigned a colour based on the dice roll that occurs the first time they are fed.
If the number was less than 1, the duck is Violet.


If the number was 1, 2, or 3, the duck is Yellow.
If the number was 1, 2, or 3, the duck is Yellow.
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If the number was 6, the duck is Blue.
If the number was 6, the duck is Blue.


If the number was none of the above, the duck is Red.
If the number was greater than 6, the duck is Red.


=== Scouting ===
=== Scouting ===
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| Mango Slice || If fed to a colored duck, the duck is becomes uncolored. If the duck has a colored parent, its color is not affected by the color of its parent as specified in other rules.
| Mango Slice || If fed to a colored duck, the duck is becomes uncolored. If the duck has a colored parent, its color is not affected by the color of its parent as specified in other rules.
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| Ambrosia || When feeding to an uncolored duck, subtract 5 from the final number for the purpose of determining duck color.
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Smoothies are Fruits that can be crafted by a player performing the Make Smoothie Quacktion through one of their ducks. A Smoothie is made by combining 2 different non-Smoothie Fruits. Upon creation, the resulting Smoothie is named using an unambiguous combination of the names of the Fruits used to make it. The resulting Smoothie has a description that is a combination of the descriptions of the Fruits used to make it, substituting the names of the Fruits in the description for the name of the Smoothie.
Smoothies are Fruits that can be crafted by a player performing the Make Smoothie Quacktion through one of their ducks. A Smoothie is made by combining 2 different non-Smoothie Fruits. Upon creation, the resulting Smoothie is named using an unambiguous combination of the names of the Fruits used to make it, and an optional name of a Style. The effects that Styles can have when a Smoothie is used are listed in this table:
 
Icy: The fed duck gains 3 additional quacks, but cannot scout or be retrieved this turn.  Cannot be used on a duck that is currently scouting.
 
Light: No Quacks are gained from this Smoothie, but you can still use this fruit when you have already fed a Duck.
 
The resulting Smoothie has a description that is a combination of the descriptions of the Fruits used to make it, substituting the names of the Fruits in the description for the name of the Smoothie.


=== Essential Attributes ===
=== Essential Attributes ===