User:4st/Cycle 13 Ideas: Difference between revisions
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Each row represents a starting point, and each column represents a destination. Each cell represents a directed, weighted edge from the starting point, to the destination, defined by the row and column that cell is in. | Each row represents a starting point, and each column represents a destination. Each cell represents a directed, weighted edge from the starting point, to the destination, defined by the row and column that cell is in. | ||
A path exists between a starting point and a destination if there is some set of edges with non-zero weight where every starting point in that set, other than the first starting point, is also a destination. | |||
=== Casting spells === | === Casting spells === | ||
A player may revoke any number of Mana by posting to #game-actions and specifying another player. When they do so, update the | A player may revoke any number of Mana by posting to #game-actions and specifying another player. When they do so, update the Graph at the row of the player who posted and the column of the specified player, to its current amount plus the amount of Mana revoked. | ||
=== | === Masterwork Spell: Runic Circles === | ||
If a | If a path exists that leads to the same node is created in the adjacency matrix, grant all players in that path N coins, where N is the total edge weight of the path. If more than one path exists, grant coins for all such paths. A path cannot contain a starting point twice. Then, set all edges in those cycles to 0. | ||
=== Spell: Discharge === | === Spell: Discharge === | ||
A player may discharge by posting | A player may discharge by posting to #game-actions. When they do so, for each path to a player (called destination player) from the player who discharged (called the starting player), grant that player N coins, where N is the total edge weight of each paths to the destination player from the starting player. Then, after granting these coins, set all edges in these paths to 0. | ||
=== Spell: Absorb === | === Spell: Absorb === | ||
A player may absorb by posting to #game-actions. When they do so, for each path to the player who absorbed (called destination player) from any other player (called the starting player), grant that starting player N coins, where N is the total edge weight of each path from the starting player to the destination player. Then, after granting these coins, set all edges in these paths to 0. | |||
=== Spell: Blood Magic === | |||
A player may revoke any number of Mana by posting to #game-actions and specifying a starting player and an ending player. When they do so, update the Graph at the row of the starting player and the column of the ending player, to its current amount minus the amount of Mana revoked. | |||