User:Nyhilo/Cycle 12/Ruleset Text Rewrite: Difference between revisions
miraheze>Nyhilo Update Rules and Proposals to hopefully make them work |
miraheze>Nyhilo No edit summary |
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===Trade=== | ===Trade=== | ||
A trade is an exchange of items between two entities with each entity giving a specified finite set of items to the other. Reputable players may trade with other reputable players. A trade takes place when both parties explicitly consent to such a trade by sending a | A trade is an exchange of items between two entities with each entity giving a specified finite set of items to the other. Reputable players may trade with other reputable players. A trade takes place when both parties explicitly consent to such a trade by sending a message in #trades within 7 days of each other. | ||
==Locations== | ==Locations== | ||
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When an entity moves to Location A, its associated location becomes A. | When an entity moves to Location A, its associated location becomes A. | ||
Players are located entities. Players can move to any location adjacent to their current location by sending a | Players are located entities. Players can move to any location adjacent to their current location by sending a message to #map-actions. The initial location for all players is the location at (0, 0). | ||
==Tags== | ==Tags== | ||
All terrain tag definitions should be defined in subrules of this rule. | All terrain tag definitions should be defined in subrules of this rule. | ||
=== | ===Civilized=== | ||
Civilized is a special tag. | Civilized is a special tag. | ||
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===Participation Medal=== | ===Participation Medal=== | ||
Name: Participation Medal | Name: Participation Medal | ||
Condition: Be a reputable player in cycle 12 | Condition: Be a reputable player in cycle 12 | ||
Quantity: 50 | Quantity: 50 | ||
[[File:Participation Medal.png|alt=Shape: Participation Medal|none|thumb|98x98px|Shape:]] | |||
===Cartographer=== | ===Cartographer=== | ||
Name: Cartographer Medal | Name: Cartographer Medal | ||
Condition: Accomplish both: Suggest a location and have it fufilled, AND fufill someone else's location suggestion. | |||
Quantity: 20 | Quantity: 20 | ||
[[File:Cartographer Medal.png|alt=Shape: Cartographer Medal|none|thumb|103x103px|Shape:]] | |||
===Nomster Tamer=== | ===Nomster Tamer=== | ||
Name: Nomster Tamer Badge | Name: Nomster Tamer Badge | ||
Condition: Tame a Nomster. | Condition: Tame a Nomster. | ||
Quantity: 20 | Quantity: 20 | ||
[[File:Nomster Tamer Medal.png|alt=Shape: Nomster Tamer|none|thumb|102x102px|Shape:]] | |||
==Nomsters== | ==Nomsters== | ||
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====Commands==== | ====Commands==== | ||
Players with tame Nomsters may issue commands for them to obey by sending a | Players with tame Nomsters may issue commands for them to obey by sending a message to #game-actions specifying the nomster by name, the action it should take, and any other information required for it to complete the action. | ||
If the rule for a Nomster Action says it can only be performed by a wild nomster, it can not be issued as a command. | If the rule for a Nomster Action says it can only be performed by a wild nomster, it can not be issued as a command. | ||
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If the player does not have any tame nomsters, they can make this attempt by rolling a d3. It is successful if the die is 3. | If the player does not have any tame nomsters, they can make this attempt by rolling a d3. It is successful if the die is 3. | ||
=== | ===Creating a Tame Nomster=== | ||
For each successful attempt to tame a nomster, the player who made that attempt can, once, convert the wild nomster to a tame nomster by sending a nomster card to #map-actions for that nomster, accurately describing its existing properties and assigning it values for all other properties required to be displayed on the card. | For each successful attempt to tame a nomster, the player who made that attempt can, once, convert the wild nomster to a tame nomster by sending a nomster card to #map-actions for that nomster, accurately describing its existing properties and assigning it values for all other properties required to be displayed on the card. | ||
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===Overturning=== | ===Overturning=== | ||
Within 4 days of a ruling being made, any player can initiate a public vote of confidence on it by sending a | Within 4 days of a ruling being made, any player can initiate a public vote of confidence on it by sending a message in #requests-for-justice. Players can vote on it for 2 days after initiation by reacting to message containing the vote of confidence with a thumbs-up and thumbs-down emoji that represent a vote for or a vote against respectively. At the end of this period, the ruling is overturned if strictly more players voted in favor of overturning than affirming. | ||
A ruling may be overturned by the judge who made it by sending a card in #requests-for-justice. When this happens, the judge can and shall issue a new ruling on the same request. | A ruling may be overturned by the judge who made it by sending a card in #requests-for-justice. When this happens, the judge can and shall issue a new ruling on the same request. | ||