User:Veganzombeh/Nomimons: Difference between revisions

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miraheze>Veganzombeh
Created page with " Insert standard proposals and trading rules. ==Nomimons== Nomimons are items that may be owned by a player. Each Nomimon has a Species. Each Nomimon has a Level, which is initially 1. Species and the Nomidex The Nomidex is a list of all Species of Nomimon. Each Species has a Name, Attack and Health stat. ==Actions== Each week every player may take one Weekly Action. Whenever a player wins a Battle, they may take one Celebratory Action. ==Battles== Challenging..."
 
miraheze>Veganzombeh
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Insert standard proposals and trading rules.
==Nomimons==
==Nomimons==


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The first player to own one or more Nomimon of each Species, while more than 20 Species exist, may declare that they have "caught 'em all", causing them to win the game.
The first player to own one or more Nomimon of each Species, while more than 20 Species exist, may declare that they have "caught 'em all", causing them to win the game.
== Etc ==
Insert standard proposals and trading rules.

Revision as of 22:58, 1 March 2022

Nomimons

Nomimons are items that may be owned by a player. Each Nomimon has a Species. Each Nomimon has a Level, which is initially 1.

Species and the Nomidex

The Nomidex is a list of all Species of Nomimon. Each Species has a Name, Attack and Health stat.

Actions

Each week every player may take one Weekly Action.

Whenever a player wins a Battle, they may take one Celebratory Action.

Battles

Challenging another player to a battle is a Weekly Action. Each player selects one of their Nomimons and generates a random numbers between 0 and their Nomimoms Attack stat. A V value is calculated by subtracting the randomly generated number from the opposing Nomimons health. The winner is the Nomimon with the highest V value.

Whenever a Nomimon wins a Battle, that Nomimon's Level increases by 1.

Catching

Catching a Nomimon is a Weekly Action. A player performing this action must generate a random number up to the total number of Nomimon Species in the Nomidex. They then gain a Nomimon of the Species at that index.

Engineering

Engineering a new Nomimon Species is a Celebratory Action. The player performing this action creates a new Nomimon Species and appends it to the end of the Nomidex. They must select a unique name and brief description for the new Species and randomly generate a Base Health and Base Attack stat between 3 and 10.

Victory

The first player to own one or more Nomimon of each Species, while more than 20 Species exist, may declare that they have "caught 'em all", causing them to win the game.

Etc

Insert standard proposals and trading rules.