User:Wotton/Chess Wheel With Cards: Difference between revisions
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|Urn of Rapacity | |Urn of Rapacity | ||
|10 | |10 | ||
|any time | |any time | ||
|randomly generate two cards and add them to your inventory | |randomly generate two cards and add them to your inventory | ||
|''Urn of Rapacity allows me to draw two additional cards from my deck!'' | |''Urn of Rapacity allows me to draw two additional cards from my deck!'' | ||
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|A Grin Without a Cat | |A Grin Without a Cat | ||
|5 | |5 | ||
|any time | |any time | ||
|choose an existing square and one of its sides. A new square is added to that side of that square. | |choose an existing square and one of its sides. A new square is added to that side of that square. | ||
|''<nowiki/>'but a grin without a cat!'' | |''<nowiki/>'but a grin without a cat!'' | ||
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|Bookmaker | |Bookmaker | ||
|7 | |7 | ||
|any time | |any time | ||
|choose one piece on the board. Whenever it captures another piece, gain a number of PC equal to the captured piece's PC value. If the chosen piece is captured, transfer an amount of PC equal to twice the chosen piece's value to the player who captured it. If the player who played '''Bookmaker''' has an insufficient amount of PC, the player who captured the piece can choose any combination of CC, PC with a value equal to twice the captured piece's PC value. | |choose one piece on the board. Whenever it captures another piece, gain a number of PC equal to the captured piece's PC value. If the chosen piece is captured, transfer an amount of PC equal to twice the chosen piece's value to the player who captured it. If the player who played '''Bookmaker''' has an insufficient amount of PC, the player who captured the piece can choose any combination of CC, PC with a value equal to twice the captured piece's PC value. | ||
|[add something here] | |[add something here] | ||
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|Magical Sand | |Magical Sand | ||
|5 | |5 | ||
|any time | |any time | ||
|randomly generate a number between 1 and 2, inclusive. If the number is 1, lose all your cards. If the number is 2, randomly generate a number of cards equal to the one you would have lost if you had rolled 1 instead. | |randomly generate a number between 1 and 2, inclusive. If the number is 1, lose all your cards. If the number is 2, randomly generate a number of cards equal to the one you would have lost if you had rolled 1 instead. | ||
|''The sand in the depths of hell is magical sand. Touching it will reverse fortune and one's own destruction. Like both sides of the same coin.'' | |''The sand in the depths of hell is magical sand. Touching it will reverse fortune and one's own destruction. Like both sides of the same coin.'' | ||