Community Garden/Ruleset: Difference between revisions
Implement proposal **Growth Points** |
Proposal **A Modest Rebalancing** |
||
| Line 63: | Line 63: | ||
=== Growing === | === Growing === | ||
A player may spend | A player may spend 10 Growth Points to trigger the plant to grow by stating their intent to do so in #plant-actions. The first time the plant is triggered to grow each day, any player may select a feature to be added to the Feature Pile by performing a weighted roll on the following table. This action fails if there are not enough Growth Points on the plant to spend. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
!Weight | !Weight | ||
!Feature | !Feature | ||
|- | |||
|6 | |||
|Leaf | |||
|- | |- | ||
|5 | |5 | ||
| | |Branch | ||
|- | |- | ||
|4 | |4 | ||
| Line 77: | Line 80: | ||
|3 | |3 | ||
|Flower | |Flower | ||
|- | |- | ||
|1 | |1 | ||