Cycle 14/Ruleset: Difference between revisions

Implement Proposal **πŸ”€**
Implement Proposal **Some small organization cleanups**
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At the end of the week, after proposals have come into effect, the Current Season changes to the subsequent one in the list.
At the end of the week, after proposals have come into effect, the Current Season changes to the subsequent one in the list.


"During [season]" means "if the Current Season is [season]".
"During [season]" means "if the Current Season is [season]".
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When a person becomes a player, they gain 1⚑.
When a person becomes a player, they gain 1⚑.


=== Banishment ===
A player can be Banished through a banishment proposal for a set period of time known as the Banishment Duration. Other rules notwithstanding, a Banished player cannot Start, Contribute to, or Complete Gatherings, and a Banished player cannot trade with a non-Banished player. A Banished player can End their Banishment by sending a message in ⁠#game-actions setting forth their intent to do so if they have been continuously banished for at least as long as their Banishment Duration, thereby ceasing to be banished.
A player can be Banished through a banishment proposal for a set period of time known as the Banishment Duration. Other rules notwithstanding, a Banished player cannot Start, Contribute to, or Complete Gatherings, and a Banished player cannot trade with a non-Banished player. A Banished player can End their Banishment by sending a message in ⁠#game-actions setting forth their intent to do so if they have been continuously banished for at least as long as their Banishment Duration, thereby ceasing to be banished.


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Once per week, one player can peek through the gate window and observe the Obelisk, and roll 1dN where N is the number of Cuts the Obelisk currently has (to a minimum of 1). When they do so, the obelisk's position becomes that many kilometers closer (it had moved mysteriously in the middle of the night), then each player gains 1⚑ (evidence of their renewed resolve).
Once per week, one player can peek through the gate window and observe the Obelisk, and roll 1dN where N is the number of Cuts the Obelisk currently has (to a minimum of 1). When they do so, the obelisk's position becomes that many kilometers closer (it had moved mysteriously in the middle of the night), then each player gains 1⚑ (evidence of their renewed resolve).


Winter: During winter, theΒ  Obelisk's N referenced above is lesser by 1 (still to a minimum of 1).
=== Grebes ===
On the observation of the Obelisk each phase, if an odd number is the result of the dice roll that happens after the observation of the Obelisk, the Obelisk summons an entity, named a "Grebe" to aid it, in addition to moving the distance as per the rules when said odd number is rolled. There can only be a maximum of 5 Grebes aiding the Obelisk at once. If the amount of Grebes ever exceeds this amount, the extra Grebes immediately cease to exist (due to some mysterious existential force).
On the observation of the Obelisk each phase, if an odd number is the result of the dice roll that happens after the observation of the Obelisk, the Obelisk summons an entity, named a "Grebe" to aid it, in addition to moving the distance as per the rules when said odd number is rolled. There can only be a maximum of 5 Grebes aiding the Obelisk at once. If the amount of Grebes ever exceeds this amount, the extra Grebes immediately cease to exist (due to some mysterious existential force).
Winter: During winter, theΒ  Obelisk's N referenced above is lesser by 1 (still to a minimum of 1).


==Items==
==Items==
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=== Ritual that risks our survival ===
=== Ritual that risks our survival ===
The following is a ritual type:
'''Prerequisite''': None
'''Prerequisite''': None