User:Xenon dichloride/Dice Nomic: Difference between revisions

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== Dice ==
== Dice ==
Each player has a set of dice. A player starts with a single 6-sided die (d6) in this set.
Each player has a set of dice. A player starts with a single 6-sided die (d6) in this set. Dice in this set can be traded, with their stickers intact.


A player may add a sticker they own onto the face of any die they own, replacing that number with the sticker's effect when rolled. A sticker can be removed but it is destroyed when doing so.
A player may add a sticker they own onto the face of any die they own, replacing that number with the sticker's effect when rolled. A sticker can be removed but it is destroyed when doing so.
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A numbered sticker can only be added to a dice of greater or equal size than the sticker's number.
A numbered sticker can only be added to a dice of greater or equal size than the sticker's number.


== Daily Roll ==
== Rolling ==
Once per phase, each player may roll a subset of (or all of) their dice to gain points. The number of points they earn is the sum of the result of each dice, modified by the faces' stickers.
Once per phase, each player may roll a subset of (or all of) their dice to gain points. The number of points they earn is the sum of the result of each dice, modified by the faces' stickers.


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* Reroll sticker (Select a die of equal size to reroll) - 6 points
* Reroll sticker (Select a die of equal size to reroll) - 6 points
* Theft sticker (A player of your choice loses the number of points of the face below this sticker. You gain half (rounded up) this amount) - 10 points
* Theft sticker (A player of your choice loses the number of points of the face below this sticker. You gain half (rounded up) this amount) - 10 points
* d2 - 1 point
* d2 - 2 points
* d4 - 3 points
* d4 - 5 points
* d6 - 6 points
* d6 - 8 points
* d8 - 10 points
* d8 - 12 points
* d12 - 15 points
* d12 - 20 points
* d16 - 22 points
* d16 - 32 points
* d20 - 30 points
* d20 - 50 points


== Point Capacity ==
== Point Capacity ==
Players have a point capacity, which they cannot have more points than at any time. This is twice the sum of the number of faces on all of their dice.
Players have a point capacity, which they cannot have more points than at any time. This is twice the number of faces on their largest die.


== Winning ==
== Winning ==

Revision as of 06:13, 30 November 2023

Everything is dice-ided... It's decided by dice rolls. Okay not everything don't leave yet!!!

Dice

Each player has a set of dice. A player starts with a single 6-sided die (d6) in this set. Dice in this set can be traded, with their stickers intact.

A player may add a sticker they own onto the face of any die they own, replacing that number with the sticker's effect when rolled. A sticker can be removed but it is destroyed when doing so.

A numbered sticker can only be added to a dice of greater or equal size than the sticker's number.

Rolling

Once per phase, each player may roll a subset of (or all of) their dice to gain points. The number of points they earn is the sum of the result of each dice, modified by the faces' stickers.

Shop

Players can purchase new dice and stickers to replace the faces of their dice using points from the shop.

The Shop contains the following:

  • Random number sticker (1 - 6) - 2 points
  • Random number sticker (1 - 20) - 8 points
  • Random number sticker (10 - 20) - 16 points
  • Reroll sticker (Select a die of equal size to reroll) - 6 points
  • Theft sticker (A player of your choice loses the number of points of the face below this sticker. You gain half (rounded up) this amount) - 10 points
  • d2 - 2 points
  • d4 - 5 points
  • d6 - 8 points
  • d8 - 12 points
  • d12 - 20 points
  • d16 - 32 points
  • d20 - 50 points

Point Capacity

Players have a point capacity, which they cannot have more points than at any time. This is twice the number of faces on their largest die.

Winning

The first player to have at least 100 points wins the cycle.

Voting

For every two player-cast votes on a proposal, a two-sided """die""" (d2) is rolled. If 1, an additional vote against is added. If 2, an additional vote for is added.