Cycle 15/Proposal Drafting: Difference between revisions

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== Antiloop ==
== Antiloop ==
Create spaces -39 through -1 with type Blank. Change the type of space -20 to Treasure. Change the type of spaces -21, -15, -8, -5, -2, -1 to Hazard. Create a loop from -39 to 0.
Create spaces -39 through -1 with type Blank. Change the type of space -20 to Treasure. Change the type of spaces -21, -15, -8, -5, -2, -1 to Hazard. Create a loop from -39 to 0.


Add a sub-rule to the rule '''Spaces''' entitled '''Spin-up''' '''Spinner''' with the text:<blockquote>"Spin-up Spinner" is a type of space. When a player lands on a spin-up spinner space, they must roll 1d4. This number is then added to the Wheel Rotation.</blockquote>Add a sub-rule to the rule '''Spaces''' entitled '''Spin-down''' '''Spinner''' with the text:<blockquote>"Spin-down Spinner" is a type of space. When a player lands on a spin-down spinner space, they must roll 1d4. This number is then subtracted from the Wheel Rotation.</blockquote>Replace all "Spinner" type spaces with "Spin-up Spinner" type spaces.
Add a sub-rule to the rule '''Spaces''' entitled '''Spin-up''' '''Spinner''' with the text:<blockquote>"Spin-up Spinner" is a type of space. When a player lands on a spin-up spinner space, they must roll 1d4. This number is then added to the Wheel Rotation.</blockquote>Add a sub-rule to the rule '''Spaces''' entitled '''Spin-down''' '''Spinner''' with the text:<blockquote>"Spin-down Spinner" is a type of space. When a player lands on a spin-down spinner space, they must roll 1d4. This number is then subtracted from the Wheel Rotation.</blockquote>Replace all "Spinner" type spaces with "Spin-up Spinner" type spaces.
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Append the following text to '''Garbage''':<blockquote>
Append the following text to '''Garbage''':<blockquote>
Antimatter Wormhole "You move to the space with identifier equivalent to the negative of your space's identifier."
Antimatter Wormhole "You move to the space with identifier equivalent to the negative of your space's identifier, if it exists."


Brakes "Subtract 1d4 from the wheel rotation."
Brakes "Subtract 1d4 from the wheel rotation."