Cycle 16/Ruleset: Difference between revisions

Phase 3 proposals added.
Proposals added.
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Cards are a class of item. A species of card refers to an entry in the table below.
Cards are a class of item. A species of card refers to an entry in the table below.


Obtained cards are automatically stored in a player's deck.
When a player obtains a card, a duplicate of that card is added to their deck for each ongoing Exoptosis game that does not already have a duplicate of that card in play.
{| class="wikitable"
{| class="wikitable"
|+The table below describes the obtainable species of cards.
|+The table below describes the obtainable species of cards.
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|Red
|Red
|Special, Face
|Special, Face
|Select a participant and a card in their hand. This card is returned to their deck and they must draw a different card.
|Select a participant and a card in their hand. This card is destroyed and they must draw a different card.
|-
|-
|King of Hearts
|King of Hearts
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|Red
|Red
|Special, Face
|Special, Face
|Select a participant and a card in their hand. This card is returned to their deck and they must draw a different card.
|Select a participant and a card in their hand. This card is destroyed and they must draw a different card.
|-
|-
|King of Diamonds
|King of Diamonds
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|Black
|Black
|Special, Face
|Special, Face
|Select a participant and a card in their hand. This card is returned to their deck and they must draw a different card.
|Select a participant and a card in their hand. This card is destroyed and they must draw a different card.
|-
|-
|King of Spades
|King of Spades
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|Black
|Black
|Special, Face
|Special, Face
|Select a participant and a card in their hand. This card is returned to their deck and they must draw a different card.
|Select a participant and a card in their hand. This card is destroyed and they must draw a different card.
|-
|-
|King of Clubs
|King of Clubs
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|2
|2
| -
| -
|white with black border
|White
|Special
|Special
|If this card is played on the pile, all owners of creditcards wich are played on the pile lose 3 vertebrae if possible, you gain 3 vertebrae. If an owner was unable to lose 3 vertebrae they skip there next turn.
|If this card is played on the pile, all owners of creditcards wich are played on the pile lose 3 vertebrae if possible, you gain 3 vertebrae. If an owner was unable to lose 3 vertebrae they skip there next turn.
|-
|Amalgam
|?
|?
|?
|Null
| -
|-
|Exploding Kitten
|0
| -
|Red, Black
|Special
|A random card in your hand is destroyed.
|-
|Coup Duke
|3
| -
|Magenta
| -
|Select a player. If that player has at least 3 Vertebrae, grant yourself 3 Vertebrae and revoke 3 Vertebrae from that player.
|-
|Lotto Ticket
|1000000
|Diamonds
|Cyan
|Special
|Roll 1d100. If 1, you forfeit. If 100, you win the game of Exoptosis.
|-
|Blue Uno Reverse
| -
| -
|Blue
| -
|The turn order is reversed before your turn ends. If there is only 1 other player, take an additional turn.
|-
|Red Uno Reverse
| -
| -
|Red
| -
|The turn order is reversed before your turn ends. If there is only 1 other player, take an additional turn.
|-
|Green Uno Reverse
| -
| -
|Green
| -
|The turn order is reversed before your turn ends. If there is only 1 other player, take an additional turn.
|-
|Yellow Uno Reverse
| -
| -
|Yellow
| -
|The turn order is reversed before your turn ends. If there is only 1 other player, take an additional turn.
|}
|}


==== Colours ====
==== Colours ====
Cards may have a set of colours. When a colour's opposite is referred to it is detailed in the list following:
Cards may have a set of colours. When a colour's opposite is referred to, it it detailed in the list below:


* Red opposes Black.
* Red and Black are opposites.
* Black opposes Red.
* Black and White are opposites.
* Red and Cyan are opposites.
* Yellow and Blue are opposites.
* Green and Magenta are opposites.


==== Types ====
==== Types ====
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==== Modifiers ====
==== Modifiers ====
Individual cards (and not species of cards) may have additional modifiers applied to them.
Individual cards (and not species of cards) may have additional modifiers applied to them.
When a random card is created, it has a 5% chance to have a random 'Colour Modifier' (see table below).
{| class="wikitable"
{| class="wikitable"
|+The table below lists the possible modifiers.
|+The table below lists the possible modifiers.
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|When played, the card's value has -3 + 1d5 added to it. If this would make the action illegal, it is still permitted but the player must draw 1 card from their deck.
|When played, the card's value has -3 + 1d5 added to it. If this would make the action illegal, it is still permitted but the player must draw 1 card from their deck.
|When a player opens an Already-opened pack, there is a 5% chance for the card to have the torn modifier.
|When a player opens an Already-opened pack, there is a 5% chance for the card to have the torn modifier.
|-
|Timely
|Timely cards cannot be selected at the beginning of a battle. Timely cards can be played outside of turn order.
| -
|-
|Bound
|Bound cards are tied to the player that did the action that caused the modifier to be applied. Whenever a bound card is played, grant that player 1 vertebrae.
| -
|-
|Fragile
|Fragile cards can only be used in 3 battles, then they are destroyed.
| -
|-
|Speedy
|When played, force that player to take another turn if the last card played was not Speedy.
| -
|-
|Useless
|When playing, draw a card.
| -
|-
|Mean
|When playing, select a card in a battler's hand, and add the Torn modifier to it.
| -
|-
|Demonic
|When playing, select a card in a battler's hand, and add the Holographic and Bound modifiers to it.
| -
|-
|Satanic
|When playing, select a card in a battler's hand, and add the Holographic and Useless modifiers to it.
| -
|-
|Unholy
|When playing, select a card in a battler's hand, and add the Timely and Useless modifiers to it.
| -
|-
|Sacrificial
|When this card is played, grant the player who played it 1 chip. After playing it, remove all modifiers from the original and its copies, then destroy them all.
| -
|-
|Wrathful
|When playing, from each battler, select a card in their hand, and destroy it.
| -
|-
|Decieptful
|When playing, select a card in another player's hand, and you play it also.
| -
|-
|Cheating
|When playing, select two cards from other players' hands, and destroy them. If you cannot, you lose.
| -
|-
|Adamantine
|Rules to the contrary notwithstanding, an Adamantine card cannot be destroyed.
| -
|-
|Chaotic
|When playing, randomly choose Useless, Torn, Holographic, Speedy, or Cheating, and this modifier acts like that.
| -
|-
|Reflected
|When played, reverse the turn order.
| -
|-
|Jumping
|When played, the next player's turn is skipped.
| -
|-
|Hearts Insignia
|This card has only the Hearts suit.
|Colour Modifier.
|-
|Diamonds Marking
|This card has only the Diamonds suit.
|Colour Modifier.
|-
|Spades Symbol
|This card has only the Diamonds suit.
|Colour Modifier.
|-
|Clubs Label
|This card has only the Diamonds suit.
|Colour Modifier.
|-
|Red Coating
|This card has only the colour Red.
|Colour Modifier.
|-
|Black Coating
|This card has only the colour Black.
|Colour Modifier.
|-
|White Coating
|This card has only the colour White.
|Colour Modifier.
|-
|Cyan Coating
|This card has only the colour Cyan.
|Colour Modifier.
|-
|Yellow Coating
|This card has only the colour Yellow.
|Colour Modifier.
|-
|Blue Coating
|This card has only the colour Blue.
|Colour Modifier.
|-
|Green Coating
|This card has only the colour Green.
|Colour Modifier.
|-
|Magenta Coating
|This card has only the colour Magenta.
|Colour Modifier.
|-
|Gold Plating
|Gain a number of Vertebrae equal to thrice the number of chips betted.
|When a random card is created, it has a 1% chance to have the Gold Plated Modifier.
|-
|Silvery
|Gain a number of Vertebrae equal to the number of players participating in the game.
|When a random card is created, it has a 2% chance to have the Silvery Modifier.
|}
|}


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If a player has a pack in their inventory, they can open the pack by stating their intention to do so, obtaining the random cards inside. Open packs are discarded from their inventory afterward.
If a player has a pack in their inventory, they can open the pack by stating their intention to do so, obtaining the random cards inside. Open packs are discarded from their inventory afterward.
Cards with the 'Null' type cannot be obtained from opening packs.


==== Already-opened Pack ====
==== Already-opened Pack ====
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=== Exoptotic Duel ===
=== Exoptotic Duel ===
A player may request a duel with a group of players by posting a message stating as such to #game-actions. These players may then reply to accept or decline this offer. If all accepted, the players play a game of Exoptosis together immediately.
A player may request a duel with a group of players by posting a message stating as such to #game-actions. These players may then reply to accept or decline this offer. If all accepted, the players play a game of Exoptosis together immediately.
=== Actions ===
Once per phase, each player may choose to destroy 9 Vertebrae then select 2 cards from their deck to fuse together, destroying both. They are then granted 1 card with value, suit and colour randomly taken from the two selected cards' respective properties (ignoring modifiers). The card has all modifiers of the selected cards and is named 'Amalgam'.


== Exoptosis ==
== Exoptosis ==