Cycle 16/Ruleset: Difference between revisions
Added proposals except card changes |
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|- | |- | ||
|Spades Symbol | |Spades Symbol | ||
|This card has only the | |This card has only the Spades suit. | ||
|- | |- | ||
|Clubs Label | |Clubs Label | ||
|This card has only the | |This card has only the Clubs suit. | ||
|- | |- | ||
|Red Coating | |Red Coating | ||
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|Silvery | |Silvery | ||
|Gain a number of Vertebrae equal to the number of players participating in the game. | |Gain a number of Vertebrae equal to the number of players participating in the game. | ||
|- | |||
|Blight Scarring | |||
|This card has only the Blight suit. | |||
|- | |||
|Vitality Blessing | |||
|This card has only the Vitality suit. | |||
|- | |||
|Clocks Impression | |||
|This card has only the Clocks suit. | |||
|- | |||
|Stars Seal | |||
|This card has only the Stars suit. | |||
|} | |} | ||
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==== Legendary Pack ==== | ==== Legendary Pack ==== | ||
Legendary Pack is a card pack. When opened, that player gains 5 random cards drawing modifiers from the Common (25% chance) and Rare (10% chance) collections, and 2 random cards with the holographic modifier. | Legendary Pack is a card pack. When opened, that player gains 5 random cards drawing modifiers from the Common (25% chance) and Rare (10% chance) collections, and 2 random cards with the holographic modifier. | ||
=== Reconfiguration Tokens === | |||
Reconfiguration tokens are items. | |||
When a player uses a reconfiguration token, they select a card in their inventory and remove all modifiers attached to that card. Then, they roll modifiers for that card as if the selected card was just generated from an Already-opened Pack. | |||
== The Croupier == | == The Croupier == | ||
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The player(s) with the fewest non-zero amount of cards in their hands each receive 1 Already-opened Pack. | The player(s) with the fewest non-zero amount of cards in their hands each receive 1 Already-opened Pack. | ||
Each player receives T - C vertebrae. Where T references the total number of cards in players hands upon the conclusion of an Exoptotic Battle, and C references the number of cards in a given player's hand upon the conclusion of an Exoptotic Battle. | Each player receives T - C vertebrae. Where T references the total number of cards in players hands upon the conclusion of an Exoptotic Battle, and C references the number of cards in a given player's hand upon the conclusion of an Exoptotic Battle. | ||
Each player who participated in but did not win the game of Exoptosis receives one reconfiguration token. | |||
=== Exoptotic Duel === | === Exoptotic Duel === | ||
A player may request a duel with a group of players by posting a message stating as such to #battle-commencement. These players may then reply to accept or decline this offer. If all accepted, the players play a game of Exoptosis together immediately. | A player may request a duel with a group of players by posting a message stating as such to #battle-commencement. These players may then reply to accept or decline this offer. If all accepted, the players play a game of Exoptosis together immediately. | ||
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== Victory == | == Victory == | ||
If a player possesses at least | If a player possesses at least 10 Chips in their inventory, then the player who possesses the most Chips wins the cycle. The cycle then ends. | ||