User:Magnitech/Fluxxnomic: Difference between revisions

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Magnitech (talk | contribs)
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|Action
|Action
|When an action card is played, the player who played it must carry out the actions defined in the description of the card. Then the card is discarded.
|When an action card is played, the player who played it must carry out the actions defined in the description of the card. Then the card is discarded.
|-
|Keeper
|Keeper cards do not contain descriptions. A player may play a keeper card at any time, regardless of how many cards they have already played in the current phase. Keeper cards do not add to the maximum number of cards a player may play per phase.
|-
|-
|Goal
|Goal
|When a goal card is played, the last played goal card is discarded. A goal card has a condition which players should attempt to meet.
|When a goal card is played, the last played goal card is discarded. A goal card has a condition which players should attempt to meet.
|-
|Keeper
|A player may play a keeper card at any time, regardless of how many cards they have already played in the current phase. Keeper cards do not add to the maximum number of cards a player may play per phase.
|-
|-
|New Rule
|New Rule
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=== Card tables ===
=== Card tables ===
Below is a table which describes the possible action cards.
The following table describes the possible goal cards.
{| class="wikitable"
{| class="wikitable"
|+
|+
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|Choose one keeper currently played by another player, and remove it from their possession and place it in yours instead.
|Choose one keeper currently played by another player, and remove it from their possession and place it in yours instead.
|-
|-
|
|Rules reset
|
|Discard all currently played new rules, as well as the current goal.
|-
|-
|
|Draw 2 and use ‘em
|
|Draw 2 cards, and immediately play them in whichever order you like.
|-
|-
|
|Gambling
|
|Choose a value for ''n''. Then draw ''n'' cards and if none of them are keeper cards, you keep them all. Otherwise, discard them.
|-
|-
|
|Trash a new rule
|
|Discard one currently played new rule.
|}
|}
The following table describes the keeper cards.
{| class="wikitable"
{| class="wikitable"
|+
|+
!
!Name
!
|-
!
|Sun
!
|-
|Moon
|-
|Death
|-
|Taxes
|-
|-
|
|Love
|
|
|
|-
|-
|
|Peace
|
|
|
|-
|-
|
|Book
|
|
|
|}
|}
The following table describes the possible goal cards.
{| class="wikitable"
{| class="wikitable"
|+
|+
!
!Name
!
!Description
!
|-
!
|Night and day
|Have the sun and the moon played at the same time
|-
|-
|
|Certainty
|
|Have death and taxes played at the same time
|
|
|-
|-
|
|Hippyism
|
|Have love and peace played at the same time
|
|
|-
|-
|
|All you need is love
|
|Have love played with no other keepers played.
|
|-
|
|I might need a bookshelf
|Have 6 books played at the same time.
|-
|10 cards in hand
|Hold at least 10 cards in your hand.
|}
|}
The following table describes the possible new rule cards.
{| class="wikitable"
{| class="wikitable"
|+
|+
!
!Name
!
!Description
!
|-
!
|Do some more
|Players may draw and play one additional card per phase. This card is not discarded when another of the same kind is played.
|-
|-
|
|Hand limit 5
|
|Players may hold no more than 5 cards in their hand. If a player holds more than 5 cards in their hand at the end of a phase, cards are randomly chosen and discarded from their hand until they hold 5 cards.
|
|
|-
|-
|
|Play all
|
|If a player chooses to play a card during a phase, they must play every single card in their hand.
|
|
|-
|-
|
|Nice try
|
|The next time a player completes the requirements on a goal card, this card and the goal is immediately discarded. Rules to the contrary notwithstanding, the player who met the goal card’s requirement does not win the game.
|
|
|}
|}


== Winning ==
== Winning ==
When a player meets the conditions of the goal card in play, they win the cycle. Then the cycle ends.
When a player meets the conditions of the goal card in play, they win the cycle. Then the cycle ends.