Cycle 18/Ruleset submissions: Difference between revisions
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[[User:4st/RoundNomic|Round Nomic]] | [[User:4st/RoundNomic|Round Nomic]] | ||
There are rounds which contain multiple phases. Proposals are primarily only enacted at the end of a round, and actions can occur each phase. A winner each round, as the rules get more developed. | There are rounds which contain multiple phases. Proposals are primarily only enacted at the end of a round, and actions can occur each phase. A winner each round, as the rules get more developed. First round: Make the most popular-proposals. | ||
=== Scamomic (4st) === | === Scamomic (4st) === | ||
Revision as of 19:03, 2 July 2025
Submit your ideas for Cycle 18's future ruleset here!
Required reading for all submitters:
Ruleset Submission Process
Previous pages of this type can be found on this page
Proposals
Wikipedia Race Nomic (Veganzombeh)
RoundNomic (4st)
There are rounds which contain multiple phases. Proposals are primarily only enacted at the end of a round, and actions can occur each phase. A winner each round, as the rules get more developed. First round: Make the most popular-proposals.
Scamomic (4st)
A tour of the common scams in Nomic.
No-Time-Ic (4st)
Phases are based upon player agreement instead of a fixed schedule, requiring manual intervention to pass time
Peer-to-peer Nomic (Nameko)
There is no global state, only player state. Actions must directly affect player state and be resolved as an interraction between players (including self-interraction).
Rafflenomic (Trungle)
A framework for a nomic based on raffling things off, including the results of proposals.
Time Loops 2 (Xenon dichloride)
A remix of the original Time Loops (Cycle 13) by Scarecrows. Now more focused on the rules of previous loops coming into play at certain times.
No-mic (Xenon dichloride)
Players can assume each others' identities to vote and perform actions. We could remove the voting mechanics if people like this idea, tracking that may be a challenge.