Cycle 20/Ruleset: Difference between revisions

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Once total per phase, a player may iterate the program. This executes the instruction at the execution index, and then increments the execution index by 1. The effect, if any, of executing an instruction is determined by it's first emoji. The potential effects are as followed:
Once total per phase, a player may iterate the program. This executes the instruction at the execution index, and then increments the execution index by 1. The effect, if any, of executing an instruction is determined by it's first emoji. The potential effects are as followed:


🔄 sets each subsequent emoji to 0.
* 🔄 sets each subsequent emoji to 0.
☝️ increases each subsequent emoji by 1.
* ☝️ increases each subsequent emoji by 1.
👇 decreases each subsequent emoji by 1.
* 👇 decreases each subsequent emoji by 1.
➕ increases itself by each subsequent emoji.
* ➕ increases itself by each subsequent emoji.
➖ decreases itself by each subsequent emoji.
* ➖ decreases itself by each subsequent emoji.
📋 sets the third emoji to the second emoji.
* 📋 sets the third emoji to the second emoji.


== Backflip ==
== Backflip ==