Cycle 11/Ideas: Difference between revisions
miraheze>Nyhilo Add Rules are Items idea |
added re-runs idea |
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The rules themselves are tangible items that must be crafted, can be owned and traded, and possibly destroyed. Brief discussion happened [https://discord.com/channels/515560801394753537/518856008605499402/892561413086806016 here] | The rules themselves are tangible items that must be crafted, can be owned and traded, and possibly destroyed. Brief discussion happened [https://discord.com/channels/515560801394753537/518856008605499402/892561413086806016 here] | ||
== re-run a previous round == | |||
Take the initial/final ruleset from a previous round and use it as the initial ruleset for this round. | |||
* https://discord.com/channels/515560801394753537/515607055223095300/819243459357179905 |
Revision as of 11:28, 30 September 2021
The Council
Returning idea from Cycle 10's planning. Additional discussion thread starts here.
Slow Background Nomic
Returning idea from Cycle 10's planning. Additional discussion thread starts here.
Branching Nomic
A nomic that splits based on the result of decisions: Branching nomic pitch
Subproposals Nomic
A nomic where multiple users work together to assemble omnibus proposals composed of individual subproposals: Subproposal ideas
Rules are Items
The rules themselves are tangible items that must be crafted, can be owned and traded, and possibly destroyed. Brief discussion happened here
re-run a previous round
Take the initial/final ruleset from a previous round and use it as the initial ruleset for this round.