Cycle 12/Ruleset: Difference between revisions
miraheze>Nyhilo →Rules: Add transcriptions for the Rule rule and its subrules |
miraheze>Nyhilo →Change Cards: Add transcript for the Change Cards rule and its subrules |
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==Change Cards == | ==Change Cards == | ||
{{C12Card|Cycle 12-Rules-change-cards.png}} | {{C12Card|Cycle 12-Rules-change-cards.png|Transcript=<strong>Rule: Change Cards</strong> | ||
<p>A change card is a card which describes a change to the gamestate.</p> | |||
<p>Types of change cards are defined by subrules of this rule.</p>}} | |||
===Rule Change Cards=== | ===Rule Change Cards=== | ||
{{C12Card|Cycle 12-Rules-change-cards-rule.png}} | {{C12Card|Cycle 12-Rules-change-cards-rule.png|Transcript=<strong>Rule: Change Cards → Rule Change Cards</strong> | ||
<p>A rule change card modifies an existing rule in any way other than deleting it, or adds a new rule.</p> | |||
<p>A rule change card takes the form of a rule card. When applied, if there is a rule with the path described in the image, then that rule is replaced with the rule change card; otherwise that rule change card becomes a new rule in effect.</p>}} | |||
===Arbitrary Change Cards=== | ===Arbitrary Change Cards=== | ||
{{C12Card|Cycle 12-Rules-change-cards-arbitrary.png}} | {{C12Card|Cycle 12-Rules-change-cards-arbitrary.png|Transcript=<strong>Rule: Change Cards → Arbitrary Change Cards</strong> | ||
<p>An arbitrary change card describes one or more modifications to the gamestate that don not meet the criteria for any other change card type.</p> | |||
<p>When applied, the changes it describes are put into place, in the order they are described.</p>}} | |||
==Proposals== | ==Proposals== | ||