Cycle 12/Ruleset: Difference between revisions
miraheze>Secretsnail9 No edit summary |
miraheze>Nyhilo →Nomsters: Add Nameko's "Commands" proposal for Nomsters |
||
| Line 254: | Line 254: | ||
{{C12Card|Cycle 12-Rules-nomsters-tame-nomsters.png}} | {{C12Card|Cycle 12-Rules-nomsters-tame-nomsters.png}} | ||
==== Commands ==== | |||
{{C12Card|Cycle 12 Nomsters-Tame Nomsters-Commands.jpeg|Transcript=<strong>Rule: Nomsters → Tame Nomsters → Commands</strong> | |||
<p>Players with tame Nomsters may issue commands for them to obey by sending a card to #game-actions specifying the nomster by name, the action it should take, and any other information required for it to complete the action.</p> | |||
<p>If the rule for a Nomster Action says it can only be performed by a wild nomster, it can not be issued as a command.</p>}} | |||
===Population=== | ===Population=== | ||
| Line 278: | Line 283: | ||
{{C12Card|Cycle 12-Rules-nomsters-creating-a-tame-nomster.png}} | {{C12Card|Cycle 12-Rules-nomsters-creating-a-tame-nomster.png}} | ||
=== Actions === | |||
{{C12Card|Cycle 12 Nomsters-Actions.jpeg|Transcript=<strong>Rule: Nomsters → Actions</strong> <p>Nomster Actions are actions that Nomsters can take, affecting the game-state according to the rule for that action. Nomsters can not take actions except in direct response to actions that a player performs. That player is responsible for tracking the changes that are affected by the nomster action the same as if they had performed the action themselves.</p> <p>Nomster actions are defined as subrules to this one.</p>}} | |||
==== Follow ==== | |||
{{C12Card|Cycle 12 Nomsters-Actions-Follow.jpeg|Transcript=<strong>Rule: Nomsters → Actions → Follow</strong> | |||
<p>When given as a command, the Nomster begins to follow the located entity specified. If no entity is specified, it begins to follow the player that issued the command. If it is already following an entity, it ceases to do so. If an entity changes location while the nomster is following them and is in the location that entity is moving from, the nomster takes a follow action.</p> | |||
<p>When taking a follow action in response to entity movement, the Nomster moves to the location of the entity it is following, if it is otherwise able.</p>}} | |||
==== Stay ==== | |||
{{C12Card|Cycle 12 Nomsters-Actions-Stay.jpeg|Transcript=<strong>Rule: Nomsters → Actions → Stay</strong> | |||
<p>When given as a comand, if the nomster is following a located entity, it ceases to do so.</p>}} | |||
==Judgement== | ==Judgement== | ||