Cycle 12/Ruleset: Difference between revisions

miraheze>Nyhilo
Implement proposal **Land Reallocation**
miraheze>Nyhilo
Implement proposals **Nomster Adoption Agency** and **Whoops I made a typo lol**
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===Trade===
===Trade===
A trade is an exchange of items between two entities with each entity giving a specified finite set of items to the other. Reputable players may trade with other reputable players. A trade takes place when both parties explicitly consent to such a trade by sending a card or message in #trades within 7 days of each other.
A trade is an exchange of items and/or nomsters between two entities with each entity giving a specified finite set of items and/or nomsters to the other. Reputable players may trade with other reputable players. A trade takes place when both parties explicitly consent to such a trade by sending a card or message in #trades within 7 days of each other.


==Locations==
==Locations==
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Locations are adjacent if their tiles are adjacent in the World Map.
Locations are adjacent if their tiles are adjacent in the World Map.


When a location suggestion is fulfilled, it is added to the world map by sending its location tile and location card as a pair to #word-map. This submission should be paired with a textual transcription of the Header of the location for easy searching.
When a location suggestion is fulfilled, it is added to the world map by sending its location tile and location card as a pair to #world-map. This submission should be paired with a textual transcription of the Header of the location for easy searching.


===New Locations===
===New Locations===
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Once per phase, if a player is in the same location as a wild nomster, they can attempt to tame it.
Once per phase, if a player is in the same location as a wild nomster, they can attempt to tame it.


If the player does not have any tame nomsters, they can make this attempt by rolling a d3. It is successful if the die is 3.
The player can make this attempt by rolling a d3. It is successful if the result of the roll is 3.


===Creating a Tame Nomster===
===Creating a Tame Nomster===
For each successful attempt to tame a nomster, the player who made that attempt can, once, convert the wild nomster to a tame nomster by sending a nomster card to #map-actions for that nomster, accurately describing its existing properties and assigning it values for all other properties required to be displayed on the card.
For each successful attempt to tame a nomster, the player who made that attempt can, once, convert the wild nomster to a tame nomster by sending a nomster card to #map-actions for that nomster, accurately describing its existing properties and assigning it values for all other properties required to be displayed on the card.
=== Active Nomster ===
The first nomster that a player tames is that player's active nomster. Once per phase, a player may change they're active nomster by sending a card or message in #map-actions. A player may only give commands to their active nomster.


===Actions===
===Actions===