Cycle 13/Ruleset Draft: Difference between revisions

miraheze>Randomnetcat
Add actions rule
miraheze>Randomnetcat
Strike intro text
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The main idea is that there is that every [period of time] things get reset. My intention is for Leaderboards to be the primary method of gaining important permanent materials (such as Orbs) and to be a method of gaining useful non-permanent items for the next loop, but I am not a majority of players.
== Persistent Rules ==
== Persistent Rules ==