Cycle 13/Ruleset Draft: Difference between revisions
miraheze>Klinkplink →Winning: Fixing the wording of winning so you cant accidentally get too many orbs to win |
miraheze>Klinkplink adding generating coins placeholder |
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Actions that are to be performed by sending a message are done by sending a message in the appropriate channel that clearly and unambiguously sets forth intent for the action to be taken. | Actions that are to be performed by sending a message are done by sending a message in the appropriate channel that clearly and unambiguously sets forth intent for the action to be taken. | ||
== Generate Coins == | |||
A player can take the Generate Coins action once per phase by declaring their intent to do so and rolling a six sided die in #game-actions. The player then gains Coins equal to the number rolled on the die. | |||
== Loops == | == Loops == | ||