Cycle 13/Ruleset Draft: Difference between revisions
miraheze>CodeTriangle →Items: import item actions |
miraheze>Randomnetcat Add reputability and claiming |
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Actions that are to be performed by sending a message are done by sending a message in the appropriate channel that clearly and unambiguously sets forth intent for the action to be taken. | Actions that are to be performed by sending a message are done by sending a message in the appropriate channel that clearly and unambiguously sets forth intent for the action to be taken. | ||
A players is "reputable" if they have continuously been a player for the previous seven days or if they have continuously been a player from a time that was within 3 days of the round starting. | |||
Whenever a player performs an action that would modify the gamestate, the result of that action must be "claimed" before it is considered valid. To claim the outcome of a valid action, a reasonable effort must be made to track the outcome of the action in the generally-agreed-upon applicable location. Players should take responsibility by making their own claims on their actions, but a claim for a player's action can be made by any reasonable party (such as other players) that is capable of tracking gamestate modifications. | |||
If the outcome of an action taken by a player is not claimed within 24 hours after the phase in which the outcome would take place, the action is invalidated. | |||
== Generate Coins == | == Generate Coins == | ||