Round 10/Ideas: Difference between revisions

miraheze>Wotton
retracting my own idea
miraheze>CodeTriangle
add my ideas
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* https://discord.com/channels/515560801394753537/515607055223095300/819244812330598431
* https://discord.com/channels/515560801394753537/515607055223095300/819244812330598431
== Rounds with different time frames ==
One idea that i think would be super interesting to try out is either a nomic that is meant to progress extremely quickly or one that lasts only hours.
=== Long Round ===
[https://discord.com/channels/515560801394753537/518856008605499402/840038750541447199 original discussion]
* Plant theme? Players get trees which grow 1 centimeter a week?
* Can call it Round Infinity or something quirky like that.
* Definitely intended to run in the background of every other round.
=== Short Round ===
[https://discord.com/channels/515560801394753537/518856008605499402/840293464506630144 original discussion]
* Choose a range of hours between which everyone can participate
* "10 hour round 10" is thematic but maybe impractical
* Mechanical ideas in case this is a hard sell:
** Definitely want win condition baked into the initial ruleset because we won't have time to create one and work towards it
*** Furthermore, this should be a "most points at the end" condition so that the game can have a specified length
** Game can work on an hourly clock. i.e. proposals written in hour 'n' are voted on in hour 'n'+1
** Allow players to pick teams? Having people discuss the ruleset with small groups may lead to better strategizing and more importantly better scamming
** Release the ruleset and send the call for teams long before the round actually starts so that people have time to make plans