Round 10/Reference: Difference between revisions
miraheze>Klinkplink →Bartering Phase: Adding some basic information on what the bartering phase is used for, needs to be fleshed out |
miraheze>Klinkplink Adding a section on making proposals and what the different proposal types should be used for |
||
Line 80: | Line 80: | ||
| 700 || 719 || 0 | | 700 || 719 || 0 | ||
|} | |} | ||
== Making Proposals == | |||
There are two kinds of proposals in Round 10, standard proposals and urgent proposals. While both of these are made in the #proposals channel, they have some important differences. | |||
*'''Standard Proposals:''' These require the player to spend a Standard Proposal Maker, which can be acquired by spending Trungs (a secondary currency) or by placing high in the hand contest. Voting on Standard proposals happens in the phase after it was submitted, and needs at least 1/2 of the votes to be in favor. These proposals contain any kind of changes to the game state or rules that you want them to. ''NOTE: Since votes are counted at the end of a proposals voting period, votes cast before its voting period officially begins are still counted! So don't forget to vote when you can'' | |||
*'''Urgent Proposals:''' While they don't require a resource to make, Urgent proposals should only be used to correct the game to an intended state and keep it playable. Voting on Urgent proposals begins immediately, and only succeeds if no more than 2 votes against it have been made. | |||
== Stuff we should probably add to this == | == Stuff we should probably add to this == | ||
* An explanation of the hand system and hand math | * An explanation of the hand system and hand math | ||
* Beginnings guides to Slots and War | * Beginnings guides to Slots and War | ||
* Pokerface commands (Mentioned briefly in secret actions now, but not fleshed out) | * Pokerface commands (Mentioned briefly in secret actions now, but not fleshed out) | ||
* Add text to bartering system (Partially completed but probably could use more detail) | |||
<s>* Explanation of how/why the tax system was designed the way it was and play impacts</s> | <s>* Explanation of how/why the tax system was designed the way it was and play impacts</s> |