Round 10/Ruleset: Difference between revisions
miraheze>Klinkplink Implementing proposal "Anti-Trung Hoarding Measures" Proposed on Aug 28. Voted on from Aug 30-Sept 1. Passed 2 for 0 against |
miraheze>CodeTriangle →Phases: de-indent list |
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At the beginning of each Auction Phase, each player gains a number of chips equal to 100 minus their tax value. If a player joins the game during an Auction Phase, they gain 100 chips minus their tax value. | At the beginning of each Auction Phase, each player gains a number of chips equal to 100 minus their tax value. If a player joins the game during an Auction Phase, they gain 100 chips minus their tax value. | ||
The wealth value of an asset-owning entity is the sum of the following: | |||
* The number of chips they possess | |||
* 20 per Trung they possess | |||
* For players, for each contract they are a part of, the wealth value of that contract divided by the number of parties to that contract | |||
A player's tax value is defined as 0, increased by 5 for every 20 wealth they have above 300, to a maximum value of 100. | A player's tax value is defined as 0, increased by 5 for every 20 wealth they have above 300, to a maximum value of 100. | ||