Round 10/Ruleset Draft: Difference between revisions
miraheze>Wotton |
miraheze>Wotton #4 |
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== Auctions == | == Auctions == | ||
== Bidding == | === Bidding === | ||
Players may bid on lots by sending a message in #auctions. A bid must be a natural number of points that is at least 1, and the bidding player must possess at least that number of points. If the game state changes such that a player can no longer afford their bid, the bid becomes invalid and does not affect the auction for that lot. Bids on a lot must increase the amount bid. At the end of the Auction Phase, the auction concludes and the lot is transferred to the possession of the highest bidder and points are deducted. | Players may bid on lots by sending a message in #auctions. A bid must be a natural number of points that is at least 1, and the bidding player must possess at least that number of points. If the game state changes such that a player can no longer afford their bid, the bid becomes invalid and does not affect the auction for that lot. Bids on a lot must increase the amount bid. At the end of the Auction Phase, the auction concludes and the lot is transferred to the possession of the highest bidder and points are deducted. | ||
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Each lot consists of two cards. Each auction has six lots. | Each lot consists of two cards. Each auction has six lots. | ||
During any phase other than the Auction Phase, if there are fewer lots than the number specified above, any player may generate cards by announcing that they are | During any phase other than the Auction Phase, if there are fewer lots than the number specified above, any player may generate a lot by generating a pair of cards. Each card is generated by publicly rolling one d5 and one d4 after announcing that they are generating cards for a lot. | ||
The d4s determine each card's suit and the d5s its rank. The cards are then sequentially grouped into lots of two | |||
{| class="wikitable" | {| class="wikitable" | ||