Round 7/Ruleset: Difference between revisions

miraheze>Wotton
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miraheze>Wotton
Proposal 'converging rulesets and gamestates' passes
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== Information ==
== Information ==
This is a board game, played on a virtual board. A representation of the board as well as the ruleset for this game shall be kept in the Infinite Nomic wiki, which is linked in #game-rules. For an action other than voting or making a proposal to be effective, it must be announced in #public-forum.
This is a board game, played on a virtual board. A representation of the board as well as the ruleset for this game shall be kept in the Infinite Nomic wiki, which is linked in #game-rules. For an action other than voting or making a proposal to be effective, it must be announced in #public-forum. For the purposes of this ruleset, being placed on a tile counts as landing on it.


== Winning ==
== Winning ==
Victory conditions not specified within this rule are not valid. VP may only be gained or lost as specified within this rule.
Victory conditions not specified within this rule are not valid. VP may only be gained or lost as specified within this rule. A player wins once they have at least 100 Victory Poents (VP). Victory Poents are a quantity that is neither a currency nor an item. Proposals can only modify or repeal this rule when and only when one of the following conditions is met:  
A player wins once they have at least 100 Victory Poents (VP). Victory Poents are a quantity that is neither a currency nor an item.
#a) 24 hours or more have passed, and less than 7 days have passed, and there are no votes against it.  
Proposals that modify or repeal this rule pass when and only when one of the following conditions is met:
#b) exactly 7 days have passed and the the proposal has at least 3 votes in its favour for every vote against it and the proposal failed to fulfill condition 'a)'
a) 24 hours or more have passed, and less than 7 days have passed, and there are no votes against it.
b) exactly 7 days have passed and the the proposal has at least 3 votes in its favour for every vote against it.


== Turns ==
== Turns ==
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When a player lands on a space with a House on it, if they have at least one poent, they lose one poent and the owner of the house gains one poent.
When a player lands on a space with a House on it, if they have at least one poent, they lose one poent and the owner of the house gains one poent.


Players may at any poent in time buy a House item for five poents.
On their turn, if they are on a space with no other House features and they have at least one house item in their possession, a player can add a House feature to that space. This removes one House item from their possession.
On their turn, if they are on a space with no other features and they have at least one house item in their possession, a player can add a House feature to that space. This removes one House item from their possession.
 


=== Snek ===
=== Snek ===
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== Numbers ==
== Numbers ==


Players can possess Number items, which store an integer value between 1 and 6. If a Number item's stored value would increase above 6 it is set to 1 instead, and if it would decrease below 1 it is set to 6 instead.
Players can possess Number items, which store an integer value. If a Number item's stored value would increase above 6 it is set to 1 instead, and if it would decrease below 1 it is set to 6 instead.


Players can at any time destroy a Number item in their possession and advance by a number of spaces equal to the Number's stored value. Players can also destroy a Number item when required to make a dice roll, using the stored value instead of generating a random number.
Players can at any time destroy a Number item in their possession and advance by a number of spaces equal to the Number's stored value. Players can also destroy a Number item when required to make a dice roll, using the stored value instead of generating a random number.