Round 9/History: Difference between revisions

miraheze>CodeTriangle
(21 Jan 2021 - ???): section on stuck ducks
miraheze>CodeTriangle
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I won't copy the proposal in full; instead I will try to give a basic rundown. There are a number of orchards, the gates of which can only be entered by a certain color of duck at any given moment. Each orchard grows a different kind of fruit, which ducks may pick and bring back. Players can use these fruits when feeding to add different effects.
I won't copy the proposal in full; instead I will try to give a basic rundown. There are a number of orchards, the gates of which can only be entered by a certain color of duck at any given moment. Each orchard grows a different kind of fruit, which ducks may pick and bring back. Players can use these fruits when feeding to add different effects.


This proposal was large enough that it took three discord messages to post in its entirety. After a bit of tweaking, this proposal was submitted as Proposal Fruit on 1 February. In a tragic but somewhat comical twist, the sequential posting of this message meant that the proposal became three different proposals, one of which debatably did nothing<ref>https://discord.com/channels/515560801394753537/790679592494039080/805814519309402134</ref>. This hardly mattered, however, since only the first one had a high enough for/against ratio to pass.
This proposal was large enough that it took three discord messages to post in its entirety. After a bit of tweaking, this proposal was submitted as Proposal Fruit on 1 February. In a tragic but somewhat comical twist, the sequential posting of this message meant that the proposal became three different proposals, one of which debatably did nothing<ref>https://discord.com/channels/515560801394753537/790679592494039080/805814519309402134</ref>. This hardly mattered, however, since only the first one had a high enough for/against ratio to pass though the fact that parts of the proposal passed meant we had some rules text that didn't actually do anything.
 
=== Updates to Scouting ===
 
Since Proposal Duckscouts, there had been a few modifications to the mechanism of scouting. The first came with a proposal that would add additional incentive to scouting, other than quacks (teod, Proposal Duckscoutier, 17 Jan 2021). The second came in response to some players having very high thresholds to get through if they wanted to retrieve their ducks (Klink, Proposal Cutting losses but this time you can't create infinite ducks, 1 Feb 2021).
 
{{Proposal Box
|name=Duckscoutier
|text=
Amend the text in Scouting from the existing text
:Upon return, the potential quacks are added to the returning duck's total quacks, benefits and costs the duck provides to the player are unpaused.
to
:Upon return, the potential quacks are added to the returning duck's total quacks, benefits and costs the duck provides to the player are unpaused,  and the owner of the duck will obtain a new duck along with their existing duck.
}}
 
{{Proposal Box
|name=Cutting losses but this time you can't create infinite ducks
|text=
Amend rule Ducks subrule Scouting by:
 
Adding the following:
:If a player's duck's potential quacks exceeds 9, the player may choose to cut their losses by posting their intent in #game-actions . The duck's potential quacks become 1, and the duck returns without requiring a retrieval roll.
before sentence
:A player can only attempt to retrieve each scouting duck once per voting period.
 
Amend the following:
:the owner of the duck will obtain a new duck along with their existing duck.
To
:as long as they have not cut their losses, the owner of the duck will obtain a new duck along with their existing duck.
}}
 
The first players to use these features were moonroof and Wotton. By February, Wotton had four ducks and moonroof had three.
 
=== Stealing from the Rich ===
 
As duck accumulation grew, the community passed a proposal to allow the less rich players to perform a Quacktion to curb rich players' duck accumulation (finsook, Proposal Robbing Wotton, 4 Feb 2021). Later, we passed a second proposal iterating on this system ([idle account], Proposal 🦆 👑, 5 Feb 2021).
 
{{Proposal Box
| name=Robbing Wotton
|text=
Add the following attack to "Quack Attacks" in the ruleset:
:* Steal Duck. Cost: Quacks of the target. Targets: Ducks of the player(s) with the most ducks ('rich player'). Effect: The targeted duck is removed from the rich player's possession and become the possession of the attacking duck's player.
}}
 
{{Proposal Box
| name=🦆 👑
|text=
Add a subrule titled "Duck Royalty" under the rule "Ducks" which reads the following:
 
:The entity possessing the most ducks in total is the Duck King. The entity possessing the most quacks among all their owned ducks is the Duck Lord. In the case of a tie, the corresponding title is left vacant. If there exists a Duck King who is also a Duck Lord, then that player is also the DUCK DUKE. The Duck King, Duck Lord, and DUCK DUKE are all Duck Royalty.
If it exists, modify the description of the quack attack "Steal Duck" so that it reads the following:
:Cost: All quacks possessed by the target duck. Targets: One named duck belonging to the DUCK DUKE with more than ten Quacks. Effect: Possession of the target is transferred from the DUCK DUKE to the attacker. This attack may not be performed by Duck Royalty.
}}
 
While the latter proposal made the mechanic more thematically relevant and allowed us to write more actions dealing with the Duck King and the Duck Lord, it seriously restricted the circumstances under which players could actually steal a duck; furthermore, we did not end up creating any actions targeting the Duck King or the Duck Lord. While there was always guaranteed to be a player with the most ducks that player's ducks didn't by necessity own the most quacks. This would soon be irrelevant, however, since players exploiting this loophole would be unable to access their ducks.


=== Stuck Ducks ===
=== Stuck Ducks ===
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}}


With Proposal Unstuck Ducks, the gamestate was slated to be fixed on the 12th. Every player with ducks on a scouting mission would just have to wait it out.
With Proposal Unstuck Ducks, the gamestate was slated to be fixed on February 12th. Every player with ducks on a scouting mission would just have to wait it out.


== References ==
== References ==


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