Round 9/Ruleset: Difference between revisions
miraheze>Wotton proposal :stopwatch: :page_facing_up: |
miraheze>Wotton Proposal The Ducks That Time Forgot |
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There exist ponds in the land. The number of ponds is initially equal to the number of ducks in existence, divided by four and rounded down. Whenever a new duck is created, any player can roll a d6. If the result is 6 then a new pond is created. | There exist ponds in the land. The number of ponds is initially equal to the number of ducks in existence, divided by four and rounded down. Whenever a new duck is created, any player can roll a d6. If the result is 6 then a new pond is created. | ||
Each duck lives in | Each duck lives in exactly one pond. Any duck that does not live in a pond may be assigned a pond at any time by its owner by posting in #game-actions. If the duck is not on a scouting mission, it moves immediately to that pond. If the duck is on a scouting mission, it will return to that pond when it returns. | ||
Players may move ducks from one pond to another by spending one quack from that duck and posting in #game-actions. Players cannot move a duck (after its initial assignment) that does not have any quacks. | |||
If a duck does not have an assigned pond, it must be assigned a pond before any player may interact with that duck. | |||
At the beginning of each voting period, each duck loses one quack for each duck of its same color in the pond it lives in, not including itself. It also gains one quack for each duck of a different color that lives in that pond. | At the beginning of each voting period, each duck loses one quack for each duck of its same color in the pond it lives in, not including itself. It also gains one quack for each duck of a different color that lives in that pond. | ||
Ducks on scouting missions are not considered to | Ducks on scouting missions cannot change their pond assignment, except to be assigned one. They are not considered to be in the pond while on a scouting mission. | ||
== Judges == | == Judges == | ||