Round 9/Ruleset: Difference between revisions

miraheze>Wotton
missed part of Duck Loot
miraheze>Wotton
new period
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* Hatch Egg. Cost: 1 Egg, 5 Quacks. Targets: None. Effect: A new duck is created in the possession of the attacking duck's owner. The new duck's parent is the attacking duck.
* Hatch Egg. Cost: 1 Egg, 5 Quacks. Targets: None. Effect: A new duck is created in the possession of the attacking duck's owner. The new duck's parent is the attacking duck.


* Divine Scrambler. Cost: N Quacks, where N is a multiple of 20. Targets: Duck God. Effect: N/20 God Eggs are transferred from the target to the attacking duck's player.
* Divine Scrambler. Cost: N Quacks, where N is a multiple of 20. Targets: Any one entity possessing at least one God Egg. Effect: N/20 God Eggs are transferred from the target to the attacking duck's player.


* Steal Duck. Cost: All quacks possessed by the target duck. Targets: One named duck belonging to the DUCK DUKE with more than ten Quacks. Effect: Possession of the target is transferred from the DUCK DUKE to the attacker. This attack may not be performed by Duck Royalty.
* Steal Duck. Cost: All quacks possessed by the target duck. Targets: One named duck belonging to the DUCK DUKE with more than ten Quacks. Effect: Possession of the target is transferred from the DUCK DUKE to the attacker. This attack may not be performed by Duck Royalty.
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=== Duck Royalty ===
=== Duck Titles ===
The entity possessing the most God Eggs is the Duck Deity.
The entity possessing the most ducks in total is the Duck King. The entity possessing the most quacks among all their owned ducks is the Duck Lord. In the case of a tie, the corresponding title is left vacant. If there exists a Duck King who is also a Duck Lord, then that player is also the DUCK DUKE. The Duck King, Duck Lord, and DUCK DUKE are all Duck Royalty.
The entity possessing the most ducks in total is the Duck King. The entity possessing the most quacks among all their owned ducks is the Duck Lord. In the case of a tie, the corresponding title is left vacant. If there exists a Duck King who is also a Duck Lord, then that player is also the DUCK DUKE. The Duck King, Duck Lord, and DUCK DUKE are all Duck Royalty.


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There exist ponds in the land. The number of ponds is initially equal to the number of ducks in existence, divided by four and rounded down. Whenever a new duck is created, any player can roll a d6. If the result is 6 then a new pond is created.
There exist ponds in the land. The number of ponds is initially equal to the number of ducks in existence, divided by four and rounded down. Whenever a new duck is created, any player can roll a d6. If the result is 6 then a new pond is created.


Each duck lives in exactly one pond. Any duck that does not live in a pond may be assigned a pond at any time by its owner by posting in #game-actions. If the duck is not on a scouting mission, it moves immediately to that pond. If the duck is on a scouting mission, it will return to that pond when it returns.
Each duck lives in exactly one pond. Any duck that does not live in a pond may be assigned a pond at any time by its owner by posting in #game-actions. The duck immediately moves to that pond.


Players may move ducks from one pond to another by spending one quack from that duck and posting in #game-actions. Players cannot move a duck (after its initial assignment) that does not have any quacks.  
Players may move ducks from one pond to another by spending one quack from that duck and posting in #game-actions. Players cannot move a duck (after its initial assignment) that does not have any quacks.  
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At the beginning of each voting period, each duck loses one quack for each duck of its same color in the pond it lives in, not including itself. It also gains one quack for each duck of a different color that lives in that pond.
At the beginning of each voting period, each duck loses one quack for each duck of its same color in the pond it lives in, not including itself. It also gains one quack for each duck of a different color that lives in that pond.


Ducks on scouting missions cannot change their pond assignment, except to be assigned one. They are not considered to be in the pond while on a scouting mission.
Ducks on scouting missions cannot change their pond assignment, except to be assigned one.


== Judges ==
== Judges ==