User:Nyhilo/Cycle 12/Ruleset Text Rewrite: Difference between revisions

miraheze>Klinkplink
Making verbage changes to allow card OR message for the specific areas we are streamlining
miraheze>Nyhilo
Remove the rule change/arbitrary change distinction. Fix proposals to use the "changes" verbiage. Only players can vote on proposals.
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Types of changes are defined by subrules of this rule.
Types of changes are defined by subrules of this rule.


===Rule Changes===
===Textual Changes===
A rule change modifies an existing rule in any way other than deleting it, or adds a new rule.
A textual change describes one or more modifications to the gamestate or ruleset.
 
When applied, if there is a rule with the path described in the rule change, then that rule is replaced with the rule change; otherwise that rule change becomes a new rule in effect.
 
===Arbitrary Changes===
An arbitrary change describes one or more modifications to the gamestate that don not meet the criteria for any other change type.


When applied, the changes it describes are put into place, in the order they are described.
When applied, the changes it describes are put into place, in the order they are described.
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==Proposals==
==Proposals==
A proposal is a rule change or a set of rule changes duly submitted as a proposal. When a proposal takes effect, each of its changes are applied in a sequence and in the same instant.
A proposal is a change or a set of changes duly submitted as a proposal. When a proposal takes effect, each of its changes are applied in a sequence and in the same instant.


Players can create a proposal sending a card or message in #proposals, optionally specifying a title and/or the proposal's class, which defaults to Standard.
Players can create a proposal sending a card or message in #proposals, optionally specifying a title and/or the proposal's class, which defaults to Standard.
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===Lifecycle===
===Lifecycle===


At the end of a proposal's voting period as defined for its type, a thumbs-up and thumbs-down emoji reaction on the message in which the proposal was created represent a vote for or a vote against that proposal, respectively.
At the end of a proposal's voting period as defined for its type, a thumbs-up and thumbs-down emoji reaction by a player on the message in which the proposal was created represent a vote for or a vote against that proposal, respectively.


At the end of its voting period, a proposal takes effect if it is popular as defined for its type, the message in which it was created has not been edited or deleted, and none of its cards have been edited or deleted.
At the end of its voting period, a proposal takes effect if it is popular as defined for its type, the message in which it was created has not been edited or deleted, and none of its cards have been edited or deleted.