User:Xenon dichloride/Competition Nomic: Difference between revisions
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* Teams that do not win play in the auxiliary bracket. | * Teams that do not win play in the auxiliary bracket. | ||
== Tournament == | |||
The tournament is the primary focus of the (proposed) cycle. | The tournament is the primary focus of the (proposed) cycle. | ||
Before the start of each round, players that were apart of a winning team in the previous round are randomly paired into groups of 2 (and groups of 3 if necessary). These are the teams for the round. Then, each team is randomly paired with another team to form the Competition Nomic games. | Before the start of each round, players that were apart of a winning team in the previous round are randomly paired into groups of 2 (and groups of 3 if necessary). These are the teams for the round. Then, each team is randomly paired with another team to form the Competition Nomic games. | ||
For the first round, all participating players are randomly assigned teams and games as normal. | For the first round, all participating players are randomly assigned teams and games as normal. | ||
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When there are only two teams remaining in the tournament and will face each other, they are instead divided into single-player teams and the tournament progresses without teams (excluding the Auxiliary Bracket). | When there are only two teams remaining in the tournament and will face each other, they are instead divided into single-player teams and the tournament progresses without teams (excluding the Auxiliary Bracket). | ||
=== Points | == Auxiliary Bracket == | ||
At the same time as the tournament games, all players that has ever been apart of a losing team are randomly paired with each other (groups of 2 or 3 if necessary) to form teams for the Auxiliary Bracket. These teams are paired with another team and play a Nomic game. These games are not apart of the tournament and winners do not advance to the next round. | |||
If two players both wish, they may be a team in the Auxiliary Bracket, not participating in the randomisation for teams. | |||
== Points == | |||
The team that wins a game sees each member gain 5<sup>M</sup> Points, where M is the round number. | The team that wins a game sees each member gain 5<sup>M</sup> Points, where M is the round number. | ||
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Additionally, the player that wins the game gains 100⌊1.25<sup>-N</sup>⌋ Points, where N is the number of phases that have completely elapsed before the game ends. For multiple winners this is divided equally amongst them, rounding to the nearest integer if necessary. | Additionally, the player that wins the game gains 100⌊1.25<sup>-N</sup>⌋ Points, where N is the number of phases that have completely elapsed before the game ends. For multiple winners this is divided equally amongst them, rounding to the nearest integer if necessary. | ||
== Joining Games == | |||
If a player finishes their game before all other games have concluded, they may request to join a team from a game in the Auxiliary Bracket (sent as a proposal within that game and voted upon by current players). If they participate in this game, their win or loss does not count towards the tournament though they are still awarded points for winning. | If a player finishes their game before all other games have concluded, they may request to join a team from a game in the Auxiliary Bracket (sent as a proposal within that game and voted upon by current players). If they participate in this game, their win or loss does not count towards the tournament though they are still awarded points for winning. | ||
== Winning == | |||
The player with the most Points wins cycle 14 when all but 1 player is in the Auxiliary Bracket. | The player with the most Points wins cycle 14 when all but 1 player is in the Auxiliary Bracket. | ||