Cycle 14/Ruleset Draft: Difference between revisions
RandomNetCat (talk | contribs) Clarify obelisk movement |
RandomNetCat (talk | contribs) Destroy items owned by non-players |
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==Items== | ==Items== | ||
Items are entities defined as such by the rules. Items can only be owned by players. By default, items can be traded. When an item's owner cannot reasonably be determined using publicly available information, it is instead destroyed. | Items are entities defined as such by the rules. Items can only be owned by players. By default, items can be traded. When an item's owner cannot reasonably be determined using publicly available information, or if it would be owned by a non-player, it is instead destroyed. | ||
For an entity to gain an item is for that item to be created in that entity's possession. To grant an entity an item is to create it in that entity's possession. | For an entity to gain an item is for that item to be created in that entity's possession. To grant an entity an item is to create it in that entity's possession. | ||