User:Veganzombeh/ObeliskCurses: Difference between revisions

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Remove "⚡Resolve" from the list of Ritual Components.  
=== Part 1 - Research for Rituals ===
 
Remove "⚡Resolve" from the list of Ritual Components.
'''Append the following to the Ritual Components rule:'''  
'''Append the following to the Ritual Components rule:'''  


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* 🔍 Insight
* 🔍 Insight
'''Add the following as a new section entitled "Research" under the Tasks rule:'''
As a Task a player can scour the archives in an attempt to arm themselves with knowledge. Player gains the following based on the result of a 1d20:
* <8: 1 👁️
* 8-20: 1 🔍
'''In the "Rituals" rule, amend:'''
When this occurs, the effect of its ritual type is applied.
'''to read:'''
When this occurs, if the result of a d8 + the number of 🔍 contributed (and not withdrawn) to the Gathering is greater than 3, the ritual type's effect is applied. Otherwise the ritual type's adverse effect is applied.
'''Append the following to the "Ritual that Displaces the Obelisk" section:'''
'''Adverse Effect''': The Obelisk is moved 1 kilometer closer.
'''Append the following to the "Ritual that Rends the Obelisk" section:'''
'''Adverse Effect''': The Obelisk loses 1 Cut.
'''Append the following to the "Ritual that Destroys a Grebe" section:'''
'''Adverse Effect''': A Grebe is summoned to aid the Obelisk.
'''Append the following to the "Ritual that risks our survival" section:'''
'''Adverse Effect''': The Obelisk is moved forward 1 kilometer. All players who are a contributor to the ritual gain 1👁️.
'''Append the following to the "Ritual that Boosts Yields" section:'''
'''Adverse Effect''': No effect.


* 📜 Abstrusity


'''Add the following as a new section entitled "Research" under the Tasks rule:'''  
'''Append the following to the "Ritual that Frees Us" section:'''


As a Task a player can scour the archives in an attempt to arm themselves with knowledge. Player gains the following based on Effectiveness:
'''Adverse Effect''': The Obelisk is moved to 0 km away.  


* <9: 1 👁️


* 9-24: 1 🔍


* >24: 1 📜
=== Part 2 - Later proposal - Tainted Ritual Components ===
'''Add the following as a new section entitled "Reflection" within the "Tasks" rule:'''
'''Add the following as a new section entitled "Reflection" within the "Tasks" rule:'''


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* 🦴 Fossil ??? Idk (💎)
* 🦴 Fossil ??? Idk (💎)


* 🧪 Rancid Reagent (⚗️)
* 🧪 Rancid Reagent (⚗️) Todo - tained components should make rituals more likely to fail
 
 
'''Todo or maybe a future proposal:'''
 
Ritual Effectiveness is calculated when the Gathering is finalised. Tainted Components lower Effectiveness, Insight raises it. Abstrusity maxes it out. Effectiveness determines whether you get Main Effect/Side Effect/Adverse Effect.
 
Give each Ritual a Side Effect/Adverse Effect.