Immersive Gardening: Difference between revisions
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|- | |- | ||
|Feather Fluff | |Feather Fluff | ||
| | |1 🌿 | ||
|5 | |5 | ||
|0 | |0 🌿 | ||
|3 🌿 | |3 🌿 | ||
|- | |- | ||
|Kraken Root | |Kraken Root | ||
| | |3 🌿 | ||
|9 | |9 | ||
| | |Nothing | ||
| | |3d8 🌿 | ||
|- | |- | ||
|Yaqqip | |Yaqqip | ||
| | |5 🌿 | ||
|2 | |2 | ||
| | | | ||
Line 39: | Line 39: | ||
|- | |- | ||
|Baneberries | |Baneberries | ||
| | |4 🌿 and 1 🩸 | ||
|4 | |4 | ||
| | |2 🌿 | ||
| | |1 ⚗️ | ||
|- | |- | ||
|Trungleweed | |Trungleweed | ||
| | |1d3 💎 | ||
|1 | |1 | ||
| | |3d3 🌿 | ||
| | |1d4 + 1 🌿 | ||
|- | |- | ||
|Beetwood | |Beetwood | ||
| | |9 🌿 or 5 🌿 and 2 💎 | ||
|6 | |6 | ||
| | | | ||
| | |1d4 🌿 and 1d2 - 1 💎 | ||
|- | |- | ||
|Porcupine Tree | |Porcupine Tree | ||
Line 62: | Line 62: | ||
| | | | ||
|- | |- | ||
| | |Ponzi Plant | ||
| | |6 🌿 or 6 💎 | ||
| | |3 | ||
| | |Nothing | ||
| | |Roll a d8; if 1, 2 or 3, reward is nothing; otherwise, 12 🌿 or 12 💎 (player's choice) | ||
|- | |- | ||
|Darkvine | |Darkvine | ||
| | |99 🌿 | ||
|20 | |20 | ||
| | |1d6 🌿 | ||
|1 ❤️🔥 | |1 ❤️🔥 | ||
|} | |} |
Revision as of 02:10, 10 July 2023
Amend Herbalism to read:
As a Task, a player can cultivate herbs/plants from the Greenhouse Botania.
Append section Greenhouse Botania under Herbalism with the following:
The greenhouse Botania initially holds 4 pots. When a player performs the herbalism task, they may do one of the following:
- Propagation: Any unoccupied pot in the Greenhouse Botania can have herbs placed in it, where this player selects up to 1 herb per pot from the Horticultural Encyclopaedia, removing the appropriate resources from their inventory to do so.
- Hydration: Any pot with a herb in it can be selected (once per pot) by this player, incrementing its growth stage by 1 (initially 0) and receiving the rewards as listed in the Horticultural Encyclopaedia. If a herb's growth stage would be incremented beyond its 'Stages of Growth', this instead does not occur.
- Harvesting: Any herb can be selected to be removed. If it is on its final growth stage ('Stages of Growth'), you receive rewards (refer to Horticultural Encyclopaedia).
If a player attempts to interact with a pot and this would cause them to lose more of a component than they own, the interaction instead does not occur.
Append section Horticultural Encyclopaedia under Herbalism with the following:
The following table details the possible herbs/plants and their attributes:
Name | Resource Cost | Stages of Growth | Reward at each growth stage | Reward upon harvesting |
---|---|---|---|---|
Feather Fluff | 1 🌿 | 5 | 0 🌿 | 3 🌿 |
Kraken Root | 3 🌿 | 9 | Nothing | 3d8 🌿 |
Yaqqip | 5 🌿 | 2 | ||
Baneberries | 4 🌿 and 1 🩸 | 4 | 2 🌿 | 1 ⚗️ |
Trungleweed | 1d3 💎 | 1 | 3d3 🌿 | 1d4 + 1 🌿 |
Beetwood | 9 🌿 or 5 🌿 and 2 💎 | 6 | 1d4 🌿 and 1d2 - 1 💎 | |
Porcupine Tree | 4 | |||
Ponzi Plant | 6 🌿 or 6 💎 | 3 | Nothing | Roll a d8; if 1, 2 or 3, reward is nothing; otherwise, 12 🌿 or 12 💎 (player's choice) |
Darkvine | 99 🌿 | 20 | 1d6 🌿 | 1 ❤️🔥 |
- Feather Fluff (Resource Cost: 1 - ⌊Effectiveness/50⌋ 🌿, Stages of Growth: 5, Rewards: 0 + ⌊(Effectiveness)/15⌋ 🌿 at each growth stage and 3 + ⌊Effectiveness/10⌋ 🌿 upon harvesting)
- Yaqqip (Resource Cost: 5 - ⌊Effectiveness/18⌋ 🌿, Stages of Growth: 2, Rewards: 1 + ⌊(Effectiveness/15)²⌋ 🌿 at each growth stage and 2d3 + ⌊Effectiveness/16⌋ 🌿 upon harvesting)
- Baneberries (Resource Cost: 1 🩸 and 3 - ⌊Effectiveness/12⌋ 🌿, Stages of Growth: 4, Rewards: ⌊Effectiveness/6⌋ - 1 🌿 at each growth stage and 1 + ⌊Effectiveness/10⌋ ⚗️ upon harvesting)
- Trungleweed (Resource Cost: 1d3 - ⌊∛(Effectiveness)/2⌋ 💎, Stages of Growth: 1, Rewards: 2d3 - ⌊16/(Effectiveness)⌋ 🌿 at each growth stage and 1d4 + ⌊Effectiveness/3⌋ 🌿 upon harvesting)
- Beetwood (Resource Cost: 9 🌿, Stages of Growth: 6, Rewards: 1d3 - 1 🌿 at each growth stage and 1d2 - 1 💎, ⌊Effectiveness/2⌋ + 1d4 🌿 upon harvesting)
- Porcupine Tree (Resource Cost: 13 - ⌊Effectiveness/20⌋ 🌿, Stages of Growth: 4, Rewards: 2 + 1d6 🌿 at each growth stage and ⌊Effectiveness/6⌋ - 1d5 🌿 upon harvesting) > - Darkvine (Resource Cost: 99 🌿, Stages of Growth: 20, Rewards: 1d6 + ⌊Effectiveness/16⌋ 🌿 at each growth stage and 1 ❤️🔥 upon harvesting)
If a resource cost would be negative due to Experience, it is instead 0.