Immersive Gardening: Difference between revisions
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== Append section '''Horticultural Encyclopaedia''' under '''Herbalism''' with the following: == | == Append section '''Horticultural Encyclopaedia''' under '''Herbalism''' with the following: == | ||
The following table details the possible herbs/plants and their attributes: | The following table details the possible herbs/plants and their attributes (where all instances of N refers to the number of Experience that player has): | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
Line 21: | Line 21: | ||
|- | |- | ||
|Feather Fluff | |Feather Fluff | ||
|1 🌿 | |1 - ⌊N/12⌋ 🌿 | ||
|5 | |5 | ||
| | |⌊N/4⌋ 🌿 | ||
|3 🌿 | |3 🌿 | ||
|- | |- | ||
Line 30: | Line 30: | ||
|9 | |9 | ||
|Nothing | |Nothing | ||
|3d8 🌿 | |2N + 3d8 🌿 | ||
|- | |- | ||
|Yaqqip | |Yaqqip | ||
|5 🌿 | |5 - ⌊N/2⌋ 🌿 | ||
|2 | |2 | ||
|1 🌿 | |⌊N/6⌋ + 1 🌿 | ||
| | |⌊N/4⌋ + 1d3 🌿 | ||
|- | |- | ||
|Porcupine Tree | |Porcupine Tree | ||
|13 🌿 | |13 - N 🌿 | ||
|4 | |4 | ||
|1d6 | |N + 1d6 🌿 | ||
| - 1d5 🌿 | | N - 1d5 🌿 | ||
|- | |- | ||
|Trungleweed | |Trungleweed | ||
|1d3 💎 | |1d3 - ⌊N/3⌋ 💎 | ||
|1 | |1 | ||
|3d3 🌿 | |3d3 🌿 | ||
|1d4 | |N + 1d4 🌿 | ||
|- | |- | ||
|Beetwood | |Beetwood | ||
|9 🌿 or 5 🌿 and 2 💎 | |9 🌿 or 5 🌿 and 2 💎 | ||
|6 | |6 | ||
| | |1d(N + 3) 🌿 | ||
|1d6 🌿 and | |N + 1d6 🌿 and 1dN 💎 | ||
|- | |- | ||
|Ponzi Plant | |Ponzi Plant | ||
Line 60: | Line 60: | ||
|3 | |3 | ||
|Nothing | |Nothing | ||
|Roll a | |Roll a d(N+2); if the result is 1 or a composite number (not prime), reward is nothing; otherwise, 12 🌿 or 12 💎 (player's choice) | ||
|- | |- | ||
|Obsidian Fruit | |Obsidian Fruit | ||
|2 🌿 and | |2 🌿 and 2N 💎 | ||
|5 | |5 | ||
| - 1 💎 | | - 1 💎 | ||
| | |N⚡ | ||
|- | |- | ||
|Baneberries | |Baneberries | ||
|4 🌿 and 1 🩸 | |4 🌿 and 1 🩸 | ||
|4 | |4 | ||
| | |2dN 🌿 | ||
|1 ⚗️ | |1 ⚗️ | ||
|- | |- | ||
Line 79: | Line 79: | ||
|1d6 🌿 | |1d6 🌿 | ||
|1 ❤️🔥 | |1 ❤️🔥 | ||
|} | |}If a resource cost would be negative due to Experience, it is instead 0. | ||
If | If the season is Winter, N is decreased by 3 to a minimum of 0. |
Revision as of 23:24, 12 July 2023
Amend Herbalism to read:
As a Task, a player can cultivate herbs/plants from the Greenhouse Botania.
Append section Greenhouse Botania under Herbalism with the following:
The greenhouse Botania initially holds 4 pots. When a player performs the herbalism task, they may do one of the following:
- Propagation: Any unoccupied pot in the Greenhouse Botania can have herbs placed in it, where this player selects up to 1 herb per pot from the Horticultural Encyclopaedia, removing the appropriate resources from their inventory to do so.
- Hydration: Any pot with a herb in it can be selected (once per pot) by this player, incrementing its growth stage by 1 (initially 0) and receiving the rewards as listed in the Horticultural Encyclopaedia. If a herb's growth stage would be incremented beyond its 'Stages of Growth', this instead does not occur.
- Harvesting: Any herb can be selected to be removed. If it is on its final growth stage ('Stages of Growth'), you receive rewards (refer to Horticultural Encyclopaedia).
If a player attempts to interact with a pot and this would cause them to lose more of a component than they own, the interaction instead does not occur.
Append section Horticultural Encyclopaedia under Herbalism with the following:
The following table details the possible herbs/plants and their attributes (where all instances of N refers to the number of Experience that player has):
Name | Resource Cost | Stages of Growth | Reward at each growth stage | Reward upon harvesting |
---|---|---|---|---|
Feather Fluff | 1 - ⌊N/12⌋ 🌿 | 5 | ⌊N/4⌋ 🌿 | 3 🌿 |
Kraken Root | 3 🌿 | 9 | Nothing | 2N + 3d8 🌿 |
Yaqqip | 5 - ⌊N/2⌋ 🌿 | 2 | ⌊N/6⌋ + 1 🌿 | ⌊N/4⌋ + 1d3 🌿 |
Porcupine Tree | 13 - N 🌿 | 4 | N + 1d6 🌿 | N - 1d5 🌿 |
Trungleweed | 1d3 - ⌊N/3⌋ 💎 | 1 | 3d3 🌿 | N + 1d4 🌿 |
Beetwood | 9 🌿 or 5 🌿 and 2 💎 | 6 | 1d(N + 3) 🌿 | N + 1d6 🌿 and 1dN 💎 |
Ponzi Plant | 6 🌿 or 6 💎 | 3 | Nothing | Roll a d(N+2); if the result is 1 or a composite number (not prime), reward is nothing; otherwise, 12 🌿 or 12 💎 (player's choice) |
Obsidian Fruit | 2 🌿 and 2N 💎 | 5 | - 1 💎 | N⚡ |
Baneberries | 4 🌿 and 1 🩸 | 4 | 2dN 🌿 | 1 ⚗️ |
Darkvine | 99 🌿 | 20 | 1d6 🌿 | 1 ❤️🔥 |
If a resource cost would be negative due to Experience, it is instead 0.
If the season is Winter, N is decreased by 3 to a minimum of 0.