User:Veganzombeh/ObeliskCurses: Difference between revisions

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'''Append the following to the "Rituals" rule:'''
'''Append the following to the "Rituals" rule:'''


When a Gathering is completed, a random contributor is chosen and a random curse is chosen. If the chosen contributor has any 🕊️, they lose 1 🕊️. Otherwise, a Curse is triggered.
When a Gathering is completed, a random contributor is chosen and a random curse is chosen. The curse is then applied to the contributor..


'''Add the following as a new rule entitled "Curses":'''.
'''Add the following as a new rule entitled "Curses":'''.
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A Curse is an action the Obelisk can take to harm players.
A Curse is an action the Obelisk can take to harm players.


When a player is cursed, if they have any 🕊️, they lose 1🕊️ and nothing else happens. Otherwise, if the Obelisk can afford the 🩸 cost of the curse, the Obelisk loses that amount of 🩸 and the curse's effect is applied.
When a curse is applied to a player, if they have any 🕊️, they lose 1🕊️ and nothing else happens. Otherwise, if the Obelisk can afford the 🩸 cost of the curse, the Obelisk loses that amount of 🩸 and the curse's effect is applied.


The following are Curses with their associated threshold and cost
The following are Curses with their associated threshold and cost