Cycle 14/Ruleset: Difference between revisions

Proposal: Sacrificial Proposals
Proposal 🐦🐦🐦🦀🐦
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=== Grebes ===
=== Grebes ===
On the observation of the Obelisk each phase, if an odd number is the result of the dice roll that happens after the observation of the Obelisk, the Obelisk summons an entity, named a "Grebe" to aid it, in addition to moving the distance as per the rules when said odd number is rolled. There can only be a maximum of 5 Grebes aiding the Obelisk at once. If the amount of Grebes ever exceeds this amount, the extra Grebes immediately cease to exist (due to some mysterious existential force).
On the observation of the Obelisk each phase, if an odd number is the result of the dice roll that happens after the observation of the Obelisk, the Obelisk summons a 🐦 to aid it, gaining 1 🐦, in addition to moving the distance as per the rules when said odd number is rolled. The Obelisk can not have more than 5 🐦. If the amount of 🐦 it owns ever exceeds this amount, the extra 🐦 immediately cease to exist (due to some mysterious existential force).


==Items==
==Items==
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*🩸Blood of Stone
*🩸Blood of Stone
*❀️‍πŸ”₯Infernal Heart
*❀️‍πŸ”₯Infernal Heart
Unlike other Ritual Components, ⚑ cannot be traded.
*🐦 Grebes
Β 
Unlike other Ritual Components, ⚑ and 🐦 cannot be traded.


=== Community Storehouse ===
=== Community Storehouse ===
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=== Befriend a Grebe ===
=== Befriend a Grebe ===
As a Task, a Banished player who currently has no Grebe aiding them can attempt to get to know and befriend a specified Grebe currently aiding the Obelisk. If the player gets at least 1 6+ on 1d10, the specified Grebe ceases to aid the Obelisk and instead begins to aid that Player.
As a Task, a Banished player who currently has no 🐦 can attempt to get to know and befriend a 🐦 in the Obelisk's possession. If the player gets at least 1 6+ on 1d10, 1 🐦 is transferred from the Obelisk to the player.  


The following conditions add or subtract dice from the above roll:
The following conditions add or subtract dice from the above roll:
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=== Instructing a Grebe ===
=== Instructing a Grebe ===
A player that has a Grebe aiding them can attempt to have the Grebe aiding them collect materials from the wastes outside of the gates. That player rolls 6d6 and gains (or suffers) the following effects:
A player that has a 🐦 can attempt to have their 🐦 collect materials from the wastes outside of the gates. That player rolls 6d6 and gains (or suffers) the following effects:  


* +1πŸ’Ž for each 5+ rolled
* +1πŸ’Ž for each 5+ rolled
* +1🌿 for each 3+ rolled (this is additive with the former).
* +1🌿 for each 3+ rolled (this is additive with the former).
* If the Player got 3 or more 1s on the above roll, the Grebe aiding them becomes Wild and flees into the wastes, no longer aiding the player who befriended them or the Obelisk.
* If the Player got 3 or more 1s on the above roll, they lose 1 🐦. (It becomes wild and flees into the wastes.)


The following conditions add or subtract dice from the above roll:
The following conditions add or subtract dice from the above roll:
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=== Ritual that Destroys a Grebe ===
=== Ritual that Destroys a Grebe ===
'''Prerequisite''': There is at least one Grebe aiding the Obelisk.
'''Prerequisite''': The Obelisk has at least 1 🐦.


'''Cost''': 1⚑, 2🩸
'''Cost''': 1⚑, 2🩸


'''Effect''': One Grebe ceases to exist, no longer aiding the Obelisk.
'''Effect''': The Obelisk loses 1 🐦


=== Ritual that risks our survival ===
=== Ritual that risks our survival ===