Cycle 15/Ruleset Submissions: Difference between revisions

From Infinite Nomic Wiki
add the announced deadline, for it *was* decided
add Lily's terrible "Item Location Nomic". (put it in Submissions since it kinda has full rulestext, but feel free to move to Ideas)
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The game starts out simple, but slow. There are (initially) 4 stages, and a basic ruleset. Time initially happens weekly, and the stage initially changes monthly. The idea is that proposals are limited to being enacted once a month, but gameplay happens weekly.  
The game starts out simple, but slow. There are (initially) 4 stages, and a basic ruleset. Time initially happens weekly, and the stage initially changes monthly. The idea is that proposals are limited to being enacted once a month, but gameplay happens weekly.  
=== Item Location Nomic ===
What if every item was a location you could be in? What if items could ''also'' be located within other items? (although the second part is just useless complexity tbh) Lily commits crimes in her semi-complete draft: [[User:TotallyUniqueLily/Item Location Nomic]]


== Ideas ==
== Ideas ==

Revision as of 17:59, 22 November 2023

The Ruleset Submissions must flow.

Required reading for all submitters: Ruleset Submission Process

The deadline is 27 November.

Submissions

Solid ideas for games, submitted in the form of a document containing mostly rule text.

Chess Wheel

Yet again, for your consideration: User:CodeTriangle/Chess Wheel

The gist is that everyone has their own chess board. Certain spaces can be shared between different chess boards, allowing you to move between the boards. Initially the final rank of all the boards are shared; the rest of the ranks can be envisioned as spokes of a wheel eminating from the axle.

Also known as "chess book" or "multidimensional chess"

Advent Nomic

By popular demand: User:Veganzombeh/AdventNomic

A month-long cycle where the most popular proposal passes every day.

Nomnomnomic

A joke idea: User:4st/Nomnomnomic

Eat and eat and eat, and then... eat your fellow player!

Graphnomic

A complex idea: User:4st/Graphomic

The gamestate is a network/graph (consisting of vertices and edges), which is a bit hard to represent unfortunately.

Roundnomic

A simple idea: User:4st/RoundNomic

The game starts out simple, but slow. There are (initially) 4 stages, and a basic ruleset. Time initially happens weekly, and the stage initially changes monthly. The idea is that proposals are limited to being enacted once a month, but gameplay happens weekly.

Item Location Nomic

What if every item was a location you could be in? What if items could also be located within other items? (although the second part is just useless complexity tbh) Lily commits crimes in her semi-complete draft: User:TotallyUniqueLily/Item Location Nomic

Ideas

More nebulous ideas that may be turned into games later.

CodenamesNomic

A semi-complete draft of a secret role nomic that I'm not super happy with: User:Veganzombeh/ADifferentKindOfCodeNomic