Cycle 15/Ruleset Submissions: Difference between revisions

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The gamestate is a network/graph (consisting of vertices and edges), which is a bit hard to represent unfortunately.
The gamestate is a network/graph (consisting of vertices and edges), which is a bit hard to represent unfortunately.
=== Roundnomic ===
A simple idea: [[User:4st/RoundNomic]]
The game starts out simple, but slow. There are (initially) 4 stages, and a basic ruleset. Time initially happens weekly, and the stage initially changes monthly. The idea is that proposals are limited to being enacted once a month, but gameplay happens weekly. This could mixin with any other nomic if it is popular.
=== Liminomic ===
A simpler idea. Author: 4st
Only 5 proposals can exist each week, and must have different authors. See RoundNomic for the win conditions. This could probably mixin with any other nomic if it is popular.
=== Popunomic ===
An even simpler idea. Author:4st
Only the most popular proposal each week is adopted. See RoundNomic for the win conditions. This could probably mixin with any other nomic if it is popular.


=== Item Location Nomic ===
=== Item Location Nomic ===
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=== Mixins ===
=== Mixins ===
Some ideas to mix in to any existing nomic: [[User:4st/Mixins]]
Some ideas to mix in to any existing nomic: [[User:4st/Mixins]] (eg gameplay happens faster than proposals pass, limited proposal amount, only one proposal passes per period)